RimWorld

RimWorld

Dune: Harkonnen Armour & Weapon Pack
179 Comments
알레띠 3 hours ago 
please make it use in space
Collapse  [author] 10 hours ago 
Added full vacuum resistance to Executioner Armour and Scout Armour.

Blacktrooper Armour has partial vacuum resistance.

Happy space travel!
jonni_d_t 30 Jun @ 9:49pm 
UGH, disregard. After hours of nonsense, it was just load order in the end. Thanks!
jonni_d_t 30 Jun @ 8:56pm 
Is anyone seeing thingClass errors for ammo or weapons in this mod?

Config error in Ammo_ROD_Rifle: has null thingClass.

Looking at the XML in the mod, I don't see a thingClass defined but, strange I'm the only one seeing it.
Iceman 25 Jun @ 8:50pm 
When will we be seeing the Spice feature?
Kornet 23 Jun @ 9:19pm 
1.6 ready?! Beautiful
Collapse  [author] 23 Jun @ 3:41am 
@PrismiteSW, it’s already there, the Quill
Thantos567 22 Jun @ 11:05am 
mmmm
ngl after playing dune awakening I kinda been thinking about trying to mod my own dune mods. Might wait for that new dlc thou, see if I can use its resources to make sandcrawlers and carryalls
thaipuff288 20 Jun @ 5:04am 
Don't forget planning to add "House Ordos" too! If this mod have House Ordos, this mod will be perfect!
Joy 20 Jun @ 1:04am 
does anyone have a collection list/pack for this?
PrismiteSW 19 Jun @ 3:06pm 
Poison knife? Please? Pretty please?
Cider Bizet 14 Jun @ 9:03am 
I'd like a style only pack of this, looks great
CrackaJack 13 Jun @ 12:35pm 
harkonnen are known to poison their blades... and in general favor weapons that main, cripple and mutilate without necessarily killing too quickly, since fear is their power-hold
._. 11 Jun @ 10:41pm 
to anyone interested, the barons cloak + vest looks fantastic with the Sanabi General`s hat mod : )
zarturo 10 Jun @ 6:53pm 
Really good quality mod
zarturo 10 Jun @ 6:52pm 
really looking forward to the next updates to this mod. Rimworld is such a good base for a Dune style playthrough. Neeeed more features
its scary how much these two (rimworld and dune) overlap and im dissapointed i never thought of that myself
that said, you could do mentats
they could work with the colony leader from ideology
lelel 3 Jun @ 12:38pm 
Are there plans to add the Ordos House? I would really like to see their mysteriously technological aesthetics in green.
Pierce: The Professional 21 May @ 4:46pm 
Awesome mod. Any chance to get a patch for "Melee Animations" mod? Would be sweet to have to executions work for the melee weapons!
Collapse  [author] 8 May @ 6:20am 
@ArchAngel, you can join Discord, we recently made an update there 8)
ArchAngel 7 May @ 6:03am 
LOOOOVVVEEE!!!!! Any idea when the next faction will come out? Could you update your timeline?
Bearzapt34 6 May @ 2:13pm 
I've been waiting for some dune stuff. Sad there's only one mod. Thanks for making it, hope there's more to come
Head 2 May @ 8:33pm 
I love Dune!
Nalmighty 2 May @ 5:19am 
God damn it, stop making too many good mods. My modlist is already bursting..

10/10 subbed tho :)
Collapse  [author] 1 May @ 8:26am 
@Filleis, yes it spawns on other factions and enemies and even on traders
Collapse  [author] 1 May @ 8:25am 
@dedekasso we want to add it, but it's not on our to do list yet
Filleis 29 Apr @ 2:40pm 
Do the items spawn on enemies/ other factions or is it just a thing for the player?
dedekasso 29 Apr @ 7:05am 
will this mod get Melee Animation support
bowmansam 24 Apr @ 11:29am 
Amazing mod, kudos
Mr Cyberpunk 23 Apr @ 3:40pm 
Amazing. You and the team are all truly the ones to guide us to the Green Paradise. Praise Lisan Al-Gaib, and Shai Hulud
Pheace 18 Apr @ 12:32pm 
@Gucci, especially if you added this mod after starting the game, make sure it's included/active in your current apparel policy.
IceAxe 15 Apr @ 10:43pm 
Just wanted to say this mod is incredible. You nailed the theme and the textures are so clean. I'm a big Dune fan so having this adds so much flavor to my colonies. Amazing work!
1-4-8-8 15 Apr @ 7:40pm 
anyone knows why my pawns keep taking the apparel off they prefer to run around naked for some reason
Ibonom 15 Apr @ 4:38am 
o man! this is awesome! cant wait for some psycast related to this! or the worm conversion or sand worms itselfs ! this could be crazy!
Collapse  [author] 14 Apr @ 1:44pm 
Hey @Lenxt, thanks for kind words.

Regarding the Blacktrooper armor — its insulation is designed to handle moderate heat, but if you're planning to operate in extreme environments like deep desert, the Scout armor is better choice. It’s essentially a modified version of the Blacktrooper armor, made specifically to withstand harsh temperatures.

As for the weapons — one of our core principles is to maintain vanilla-friendly balance. We aim not to introduce anything significantly more powerful than what's already in the game. Since most ranged weapons in RimWorld are industrial-tier, and only a few are spacer-tier, we've chosen to keep ours within this range
Lenxt 13 Apr @ 5:14am 
Hi, great mod, love the design !
Is there a reason why the Blacktrooper armor offers so little insulation ? It's really small compared to scout armor and makes it difficult to use in harsh weather.
And I see the weapons are balanced like industrial tier weapons, but wouldn't it be more fitting for them to be spacer tier ?
Aside from that, really eager to see what's coming next :)
Collapse  [author] 12 Apr @ 12:29pm 
@UndeadSaiyan, could you please tell more details in our discord server? Console logs and mod list would help
Collapse  [author] 11 Apr @ 6:30am 
Hello Spector, thank you for your message and support, yes there will be armor and weapons of the Atreides, then after that the armor and weapons of the Fremen, and later also Corrino, thank you for your interest, patience and consideration.
Ruckus House 10 Apr @ 2:42pm 
Fucking banger hotfix, great workshop item @collapse
Spector 10 Apr @ 11:19am 
Hello Collapse, I have subscribed to your mod called dune armor and weapons of the Harkonnens, I have a question if there will be armor and weapons of the Atreides, the armor and weapon Empire of Shadam the Fourth and the armor and weapon Fremen, if so, then very well, I will be glad if there will be their factions in Rimworld thank you for your understanding.
Collapse  [author] 10 Apr @ 6:03am 
@Ithildae, @Ruckus House, fixed
Collapse  [author] 10 Apr @ 1:20am 
No, but it's a good point which we will address with hot fix now
Ruckus House 9 Apr @ 10:56pm 
Seconding: Do the Baron's Vest/Robe count as a noble outfit??
Ithildae 9 Apr @ 3:56pm 
Do the Baron's Vest/Robe count as a noble outfit?
UndeadSaiyan 9 Apr @ 8:08am 
@Collapse Just a heads up, looks like there is no fallback patch if a player is using CE with generic ammo enabled. At least that is an error i'm getting.
The Dutchman 7 Apr @ 2:01pm 
But regardless, the name should make it obvious its nots a faction mod...
The Dutchman 7 Apr @ 2:00pm 
@Realm Imp If it was, you would see it in the description...
WhiskersAndCookie 5 Apr @ 6:54pm 
I agree with you so much! The setting really does fit well and there truly isn't enough dune mods for what there should be. Thank you for making this :steamhappy:
Falcon_K 3 Apr @ 8:31am 
Q2 is here! hoping for that Atreides mod. I think I have ever been expecting a mod release so much. Awesome job!
Realm Imp 2 Apr @ 6:19pm 
is this also a faction mod?