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Blacktrooper Armour has partial vacuum resistance.
Happy space travel!
Config error in Ammo_ROD_Rifle: has null thingClass.
Looking at the XML in the mod, I don't see a thingClass defined but, strange I'm the only one seeing it.
ngl after playing dune awakening I kinda been thinking about trying to mod my own dune mods. Might wait for that new dlc thou, see if I can use its resources to make sandcrawlers and carryalls
that said, you could do mentats
they could work with the colony leader from ideology
10/10 subbed tho :)
Regarding the Blacktrooper armor — its insulation is designed to handle moderate heat, but if you're planning to operate in extreme environments like deep desert, the Scout armor is better choice. It’s essentially a modified version of the Blacktrooper armor, made specifically to withstand harsh temperatures.
As for the weapons — one of our core principles is to maintain vanilla-friendly balance. We aim not to introduce anything significantly more powerful than what's already in the game. Since most ranged weapons in RimWorld are industrial-tier, and only a few are spacer-tier, we've chosen to keep ours within this range
Is there a reason why the Blacktrooper armor offers so little insulation ? It's really small compared to scout armor and makes it difficult to use in harsh weather.
And I see the weapons are balanced like industrial tier weapons, but wouldn't it be more fitting for them to be spacer tier ?
Aside from that, really eager to see what's coming next :)