Kenshi
Persistent Friendship
5 Comments
acymetric 14 Mar @ 6:37am 
Good deal, thanks for taking a look!
Compadre_Anastacio  [author] 14 Mar @ 5:19am 
@acymetric TLDR: No need to merge buddy, just make sure the load order between dependencies is correct, as usual.

And if they do, you are good. Any given mod NPC should be able to function with the mod if it respects that proper dialogue setup principle.

cheers
Compadre_Anastacio  [author] 14 Mar @ 5:17am 
@acymetric Hello there,

Well I took a look at the patches, and it seems they stem from those titular mods setting up dialogues in the NPC they add incorrectly. And those patches remove the unnecessary dialogue packages from such NPC which were causing the issue.

Since the functioning and structure of the Sparring part remains unchanged, they should be perfectly compatible. The worst that can happen is just certain "too specific" NPCs added by your mods of choice won't have these options available (sparring/Living on their own) unless they were set up to use vanilla base PLAYER related packages or inherit from them (As they always should).

See the game by default has a package that every recruitable NPC is a carrier of. In order to make travelling interactions and stuff, and complain about wounds, and scream in pain from acid or peeler. So any decent mod that would add recruitable NPC should at least give them the basic 'player_character_default'.
acymetric 14 Mar @ 12:26am 
Answering my own question, to my relatively untrained eye it looks like the old Sparring Partners patches would work for this mod (there will be warnings about missing dependencies, but that is relatively easily solved by creating a new mod without the dependencies and merging in the patch changes). The Strangers and Freaks patch also add bar squads and residents to some towns and which seems unrelated to me, but I don't really fully understand how this mod or really dialog packages in general work yet so maybe those changes are important? Or maybe they are just separate fixes that the mod author included.
acymetric 12 Mar @ 11:26pm 
Cool mod, looking forward to trying it out! Possibly related to your bug/issue #5, would the various patches made for Sparring Partners work for this mod (or would similar patches but specific to this mod be useful/needed)?

Examples:

UWE/Sparring Partners/Bounties Galore Patch

Strangers and Freaks Patch