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可以一起用。以前Stop Idling和算力偏向远程单位不能一起用是因为算力偏向远程单位大于Stop Idling。而我的Mod的优先级是最高的,现在也是最高的。
You'll need to modify the kv_rules_tables to adjust friendly fire behavior. You can also search "friendly fire" on the Steam Workshop. There are a few existing mods that increase it. Try opening those mods with RPFM to see how they did it. They can serve as a good reference.
Thanks, I'm really glad you enjoy the mod! As for the issue you mentioned, it's unlikely that it's caused by this mod. It doesn't make any changes to projectile lifetime.
這也讓人懷疑CA在平衡弓兵單位時的數據到底有沒有也把無法判斷曲射而啞火降低的DPS考慮進去....還是說CA根本不願意承認這問題或不覺得這是個問題
Thank you so much, I really appreciate your words.
I played a MP game today without this mod and it felt so deeply frustrating in comparison. Thank you for making ranged units fun
取决于原版游戏中这些单位有没有高抛弹道。帝国的烟花炮恐怕是没有的。
多人模式可用,确保每个玩家都开启了完全一样的Mod,且版本必须一致
这是6.1版本CA搞出的Bug,B站的无禁思念有解释这个Bug的原理。很遗憾,这种Bug用Mod解决不了,只能由CA自己修复。
This mod is 100% compatible with multiplayer. The desync issue might be because one of you didn’t have the update I released on May 17.
Still compatible with "Solve the problem of not firing"
十分感谢作者大大,没了你的高抛和stop lding简直玩不了远程派系了,那么能请问下目前这个整合了stop liding的高抛mod能和另一个《把算力分配远程》的mod兼容了吗 ,或者还是跟以前一样打了这个mod就不能再启用算力分配的MOD了吗?
I also had a mod that made my units and enemy units react faster to my commands and not take ages to do what i want and it also got removed yesterday.
My savegames still work tho after loading in the latest one and do a new save."
Reddit上有人这么说的。这意思是被CA无形的大手移除了么?感觉没道理啊。
Yeah, that makes sense - and, fair, I can understand not wanting to step on anyone's toes. I haven't seen any info about it, not yet at least.
I actually understand how Stop Idling works. Since both Stop Idling and my mod modify the same game file—and Stop Idling essentially just tweaks a few parameters from the base game—it's quite easy for me to integrate its functionality into my own mod.
However, I'm not sure whether it would be appropriate to do so. I don't follow the English-speaking community very closely, so I have no idea why the original author of Stop Idling suddenly decided to hide the mod.
If anyone knows the reason, feel free to let me know in the comments.
啊?确实啊,我也不知道为啥stop idling消失了,我没关注Mod圈又发生什么了。但是stop idling是不影响旧存档的。
如果发生不断切换而导致不射击,让你的远程单位变成正方形,近战单位拉成长条。这是CA底层代码的问题,改动Mod参数作用有限