Total War: WARHAMMER III

Total War: WARHAMMER III

Loreful Clan Eshin Units
10 Comments
Baandari Pedlar 16 Jun @ 6:49pm 
It's the Tabletop Clan Eshin (Reskin) that makes it stop working, Unsure why they are incompatible.
SubRyan  [author] 18 May @ 3:22pm 
https://imgur.com/Z5r8lyP

This is working fine with my current mod list, so it could also be the fact that there is a mod conflict with another mod
SubRyan  [author] 18 May @ 3:14pm 
I haven't changed anything in this mod but I forced it to update in case the mod wasn't updating correctly
EnumaEllis 12 May @ 4:03pm 
Seems like this mod is outdated as well, cause I have the same issue. No SFO.
Same issue as Haggis, they rout within a second of entering combat (then promptly die), ive also noticed that the Triad units (both the regular & the ror version) dont actually have access to their throwing stars in-game nor the ammo neither, they're missile-less
Haggismachinegun 11 May @ 7:04pm 
Hey I don't know if this is still being updated, but loaded the mod up today and the eshin triads only had 240 health total between the 3 models.
EnumaEllis 11 May @ 4:02am 
Thank goodness I finally found it! I knew there was a mod out there that added throwing stars.

Is it possible to get SFO version, or no? No pressure, but it would be kickass.
PaPa' SamBuBu 26 Apr @ 8:54pm 
the eshin triads after turn 1 only have 2 entities instead of 3 for some reason
SubRyan  [author] 24 Mar @ 8:29am 
Snickh keeps his faction bonus of swapping the base and armor piercing damage values for Night Runners and Gutter Runners
Dusto 24 Mar @ 2:04am 
Does snikch still get armor piercing on his gutter runners? Also, would you consider a mod with only the changes to snikch himself?