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If you would like to continue to use this mod until the next update, you can right click on Warno in your Steam Library. Select "Properties". Go to the "Beta" tab. Now select the most recent version that is compatible with the mod. This will allow you to play campaigns and continue to use this mod until the next update.
Thanks for your patience and support.
If you would like a version of this mod that is compatible with Operations just let me know and I can give you the files needed.
Thanks for your feedback!
The reason for these changes is to offset the reduced ticket costs of the other 99% of units. Battle groups in larger campaigns have their "strength" based on individual ticket values. This means that making all units 0 or 1 ticket cost will result in a large number of empty battle groups.
By making a few redundant or obsolete units cost 999, users will no longer experience any empty battle groups, while still maintaining a steep discount on the majority of units.
If you would like any specific units tweaked or adjusted just let me know.
Thanks for your patience and support.
Okay, that makes sense. Thanks.
All your Leopards, Marders, and other units have Exceptional optics built-in so the Luchs becomes obsolete. There are several units in your deck that are better armed, cheaper, and still have the highest level optics.
Essentially, when the battle groups are created at the start of some of the larger Army General campaigns, it uses the individual unit costs as a basis to then determine the "strength" of that battle group.
This means if you make all the units 0 or 1 point cost, you will end up with a lot of completely empty battle groups. I am trying to find some outlier units that I can assign a high card value to, which then balances out the other cheaper units.
Hope this helps!
Please let me know if you experience any issues or would like anything changed.
Thank you for your patience and support.
The mod will need to be rebuilt from scratch. I expect this to take 1-2 days.
I will post an update once it is complete.
If they get discounted anymore than they currently are, it will break Army General campaigns.
Increased the number of tickets available at the start of tactical battles to compensate for the ticket cost changes.
Supply trucks are essentially mobile FOB's now.
-Tactical battles now have a 60 minute timer. (Increased from 50)
-Battalions in tactical battles now have 15-20% more morale points and earn ticket points at a 15-20% higher rate.
These changes effect both NATO and PACT units. There is not currently a way to have these global values only effect one side.
As always, if you find any bugs or have any feedback please let me know in the comments.
Most units still have a discounted Army General ticket value, just not as large as it was before.
Any campaigns that were started when the bug was active will need to be restarted to fix the empty battalions. Sorry for any inconvenience that causes.
Found a bug in AG Hwy66. Most NATO units are all empty. 0% strength
Could you try deselecting the mod in game, restarting Warno, then re-selecting the mod?
2. Greek units aren't currently in the game but I would imagine they will be added this year or next.
3. I'll take a look at what it takes to edit battle groups and if it fits the scope of this mod. Will post updates later.
If I missed any units please let me know.
If you see any units I missed please let me know.