Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

Lord of Trosky
38 Comments
ThunderMG  [author] 29 Jun @ 9:23am 
Console for Commands with Devmode
josheharrold 14 Jun @ 3:30pm 
how do i get the items like bergows coat and jobst's crown?
NedStark 27 May @ 6:27pm 
Could you make a suchdol version? please.
ThunderMG  [author] 25 May @ 6:01am 
Not really, im gonna keep testing the mod with updates to make sure everything still works but I am stuck with adding further features
Hrmal 25 May @ 5:13am 
hi, so i see this mod hasn't had an update for some time, just wanted to check it out again. Are you still working on the mod?
ThunderMG  [author] 2 May @ 8:07am 
If you want it to make "sense" I would recommend it after attacking Raborsch since I think Bergov has a few more men there that would get changed to wear Skalitz gear
Twerk Team Commander 1 May @ 10:50pm 
how far into the main quest do you recommend before using this? Obviously to be used after the escape, but how much farther than that if at all?
ThunderMG  [author] 27 Apr @ 6:57am 
Yeah, im already having a hard time replacing all the guards xD
Making a custom siege is probably possible but way too difficult for now..
Hrmal 27 Apr @ 5:34am 
hi this mod is cool and i see how it could be even better in the future, but i remembered for the planned features you wanted to add a sieging and defending feature for this mod, is it way too hard to implement so you removed it?
ThunderMG  [author] 24 Apr @ 4:26pm 
yeah the tourist mod repairs every location but they updated the tourist mod so it only works on a new playthrough I think since many people ruined savegames with it^^
Falwick 24 Apr @ 3:36pm 
does tourist mod repairs it? (instant subscribe)
ThunderMG  [author] 24 Apr @ 3:29pm 
cant repair nebakov yet, still trying to find out how the tourist mod repairs it^^
Falwick 24 Apr @ 8:44am 
please also make it for nebakov that makes more sense for henry
Jill&Drill 20 Apr @ 12:04pm 
This is a very good mod, keep it up and no pressure but for sure, the same thing to Nebakov or anything on kuttenberg map would be perfect !
Nab 11 Apr @ 8:32pm 
No worries! not trying to put any pressure, was just curious and really liked your planned update ideas
nartynney 11 Apr @ 3:34pm 
You should add places to hang armor and weapons too like the Witcher has. That would be the best and I would cry
ThunderMG  [author] 9 Apr @ 5:34pm 
a few days or weeks? not sure..
pretty sure I can add a few more planned features but im reaching my limits for now :/
Nab 9 Apr @ 4:28pm 
Love your mod! Any idea when your next update is coming?
ThunderMG  [author] 8 Apr @ 3:06pm 
sure, but I wanna add a few more features first
after that I would like to do it for other places too
Leo H. 8 Apr @ 1:09pm 
Do you think its possible for Nebakov, Sukdol and the welsh court as well? Would be great to see these castles repaired after the end. Love your actual mod. Works great!
ThunderMG  [author] 6 Apr @ 11:50am 
I would like to do semine castle too but planned on waiting until I figured out how the tourist mod repairs everything so it works no matter what you did in the story or get "Sleep & Save" working first

So far its not enough of a "playerhome" yet :/
Swiss_Spetsnaz 6 Apr @ 9:58am 
@ThunderMG its possible to not burn down the semin castle, so maybe you can make a mod to get the semin-castle as henry's holding? Its a bit more realistiv because its a very small manor but with really nice aesthetics. Also realistic because you kept the secret against Oda. Would be a wish^^
Alexander 6 Apr @ 6:48am 
Nice mod, thanks! But where can I sleep and save?
Swiss_Spetsnaz 6 Apr @ 3:03am 
Would be cool to have the semin-castle :D if its not burned down
kokosek 5 Apr @ 7:08am 
pls upadate ( defending the castle )
Kyre R. [A-139] 1 Apr @ 8:46am 
You know what else would be a good edition? To have a throne room where henry could sit on throne and People come up to it with their stories to solve.
Good Guy Gorbachev 29 Mar @ 8:04pm 
Ah that's a shame! new pitch - no mod, sneak in at night and take out the bailiff and all the guards. Call it a hostile takeover.
ThunderMG  [author] 29 Mar @ 2:17pm 
@Good Guy Gorbachev
While the fortress in Pshitoky would be great as a player home, the guards wont allow you to sleep or even wait at night- even without the trespass areas..
If I can fix that in the future im happy to make the same mod for the Pshitoky fortress ... gotta get rid of the bailiff aswell xD
great stuff, i love the ideas you mentioned in one comment. hope that one day you will release them.
Good Guy Gorbachev 28 Mar @ 7:40pm 
Yeah that's the one! Pshitoky isn't affected by the main quest or any others for that matter, also in a great central spot.
ThunderMG  [author] 28 Mar @ 6:19pm 
Pshitoky is the castle thats being build atm rightt?
Gotta check it out tomorrow, been looking for a nice castle in kuttenberg but most of them are wrecked after finishing the story
Good Guy Gorbachev 28 Mar @ 6:27am 
Great idea for a mod! Have you thought about doing one in the Kuttenberg region like Pshitoky?
zodiac 9944 18 Mar @ 6:09pm 
this is sick, i didn't even think about something like this till i saw it. thank you
wmeyer1992 17 Mar @ 3:26pm 
its working as intended for me
ThunderMG  [author] 16 Mar @ 5:37pm 
Please read the mod description ...
EfehanKrsln 16 Mar @ 5:34pm 
I finished the game, there is no active mission. I wonder what changed thanks to this mod. We could already enter this castle and sleep. What's extra? I'm not like a lord. And the old lord has men, their clothes are the same.
ThunderMG  [author] 16 Mar @ 4:42pm 
However you want but if you never played the story I recommend playing without it, you can install it once you leave for kuttenberg since the castle is pretty much unused from this point on!
OldManCad 16 Mar @ 4:22pm 
OK, new to modding the game. Should I install this before playing the game for the first time or do a play through first and then install this on the second play through. Hope that makes sense.