Crusader Kings III

Crusader Kings III

County Temperaments
9 Comments
Blockhead Joe 29 May @ 3:00pm 
nevermind, figured out its a compat issue with COW3. Love the mod by the way, my favorite domain mod. Hope it hasnt been abandoned
Blockhead Joe 28 May @ 10:19pm 
is there a known fix for the special dutchy buildings not appearing in the list? the regular special buildings appear fine but there are no special dutchies
mlgprocupcake 28 Apr @ 6:09pm 
1.16?
One Proud Brazilian  [author] 29 Mar @ 11:34am 
delete the holdings folder from this mod to disable the buildings. It will still work fine.
Dageslav 25 Mar @ 3:51am 
Can we have lite version without buildings so its compatible with things like EK2?
the pope 19 Mar @ 12:05pm 
the translators are coming
牛奶大魔王 18 Mar @ 2:24am 
Greeting!I really like this MOD, so I translated it However, after I finished, I found that someone else also translated it, would u make one more line in the description

here's my Chinese translation:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3403925213

Also, I add hoiling file in my Building Compatch Mod that can work with else Building Mod, in here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2980903256
HeirandtheSpare 17 Mar @ 8:03pm 
This looks really cool. Can you make a patch for More Buildings Reboot?
無壹 16 Mar @ 9:05am 
Greeting ! I am fan of your mods , I want more Chinese player to use your mod, so I've translated your mod and could you add a link in description?

Here's my Chinese translation: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3090564070