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Its something with the 64 bit branch ?
it should be fixed now
[[TF2] Saxton Hale's Fists] lua/includes/extensions/entity.lua:62: attempt to index a nil value
1. GetVar - lua/includes/extensions/entity.lua:62
2. TF_DealDamage - lua/autorun/tf_weapon_module.lua:131
3. TF_MeleeSwing - lua/autorun/tf_weapon_module.lua:337
4. unknown - lua/weapons/weapon_saxton_hale_cg.lua:277" only reason i could think of this happening is an npc trying to use it right as they die
which is probably pretty likely so i'll try to fix it
[[TF2] Saxton Hale's Fists] lua/includes/extensions/entity.lua:62: attempt to index a nil value
1. GetVar - lua/includes/extensions/entity.lua:62
2. TF_DealDamage - lua/autorun/tf_weapon_module.lua:131
3. TF_MeleeSwing - lua/autorun/tf_weapon_module.lua:337
4. unknown - lua/weapons/weapon_saxton_hale_cg.lua:277
-- Saxton Hale (Mokey Show)
maybe but idk why you'd do something like that considering that you could just remove the weapon from your inventory with ent_remove weapon_saxton_hale_cg
1. TF_DealDamage - lua/autorun/tf_weapon_module.lua:123
2. fn - lua/weapons/weapon_saxton_hale_cg.lua:572
3. unknown - lua/ulib/shared/hook.lua:109