Garry's Mod

Garry's Mod

[TF2] Saxton Hale's Fists
67 Comments
Santiz 8 Jun @ 7:00am 
so good
2008 Toyota Corolla 6 Jun @ 12:17am 
Bros so strong when i clicked on the addon it crashed my game
the doodle guy  [author] 30 May @ 11:00am 
ok that's really weird, i'll try to figure out what's wrong
loxmatij 30 May @ 10:15am 
I can do only 1 brave jump and after this I cant do brave jump
the doodle guy  [author] 30 May @ 10:01am 
if you do it too many times in quick succession then it'll stop letting brave jump
loxmatij 30 May @ 1:37am 
i cant brave jump!
loxmatij 29 May @ 10:17am 
how make unlimited brave jump?
the doodle guy  [author] 29 May @ 10:02am 
you're supposed to only be able to brave jump once
loxmatij 29 May @ 9:29am 
i can brave jump only 1 time
regunkyle 28 May @ 6:58pm 
please update this
Metabloxer 4 May @ 8:41pm 
time to beat Half-Life 2 as saxton hale
acentei 17 Apr @ 4:13am 
i hope it has the one in tf2 vs saxton hale images at the screen
Декстер Морган 16 Apr @ 4:42am 
very good
TheCrazedbreadmann 13 Apr @ 10:01am 
Good idea
the doodle guy  [author] 9 Apr @ 2:04pm 
true, in that case might also let players adjust the swing speed
TheCrazedbreadmann 9 Apr @ 4:57am 
thanks for reading. My reason for it being. You can make some fun balance changes along with the hp command.
the doodle guy  [author] 8 Apr @ 5:08pm 
ok
TheCrazedbreadmann 8 Apr @ 12:46pm 
Update suggestion Add a command to change hale fist damage.
BreadMann 7 Apr @ 11:23am 
🙏
the doodle guy  [author] 2 Apr @ 8:52pm 
ok should be fixed now
the doodle guy  [author] 2 Apr @ 8:50pm 
it's not something with the 64 bit branch cause i test on the 64 bit branch
The Celestial 2 Apr @ 6:10pm 
Only gives me errors when attacking npcs
The Celestial 2 Apr @ 6:09pm 
Still getting this errors thats strange
Its something with the 64 bit branch ?
the doodle guy  [author] 31 Mar @ 7:07pm 
oh wait i know what's probably causing the problem
it should be fixed now
The Celestial 31 Mar @ 5:23pm 
No i was the only one using it
the doodle guy  [author] 31 Mar @ 5:11pm 
"Hi i got this bugs while playing with it

[[TF2] Saxton Hale's Fists] lua/includes/extensions/entity.lua:62: attempt to index a nil value
1. GetVar - lua/includes/extensions/entity.lua:62
2. TF_DealDamage - lua/autorun/tf_weapon_module.lua:131
3. TF_MeleeSwing - lua/autorun/tf_weapon_module.lua:337
4. unknown - lua/weapons/weapon_saxton_hale_cg.lua:277" only reason i could think of this happening is an npc trying to use it right as they die
which is probably pretty likely so i'll try to fix it
The Celestial 31 Mar @ 4:41pm 
Hi i got this bugs while playing with it

[[TF2] Saxton Hale's Fists] lua/includes/extensions/entity.lua:62: attempt to index a nil value
1. GetVar - lua/includes/extensions/entity.lua:62
2. TF_DealDamage - lua/autorun/tf_weapon_module.lua:131
3. TF_MeleeSwing - lua/autorun/tf_weapon_module.lua:337
4. unknown - lua/weapons/weapon_saxton_hale_cg.lua:277
Sandwich Mann 31 Mar @ 5:59am 
"SAXTON HALEEEEEE"
Tall car 31 Mar @ 12:45am 
alright thanks
the doodle guy  [author] 28 Mar @ 11:12pm 
"although if you're talking about jump fatigue, that's a little advanced to be putting it as a convar" this is done now
krillin 27 Mar @ 5:03pm 
I AM AUSTRALIAN, BAYBEEE

-- Saxton Hale (Mokey Show)
The Rat Man 26 Mar @ 3:09pm 
You are actually goated for this!
Tall car 24 Mar @ 4:52am 
Yeah that will do thanks
the doodle guy  [author] 23 Mar @ 9:31am 
i could likely make it so you can turn off jump fatigue though
Tall car 23 Mar @ 8:33am 
i meant the latter and i see
the doodle guy  [author] 23 Mar @ 8:17am 
although if you're talking about jump fatigue, that's a little advanced to be putting it as a convar
the doodle guy  [author] 23 Mar @ 8:16am 
you mean like being able to turn the jump on and off?
maybe but idk why you'd do something like that considering that you could just remove the weapon from your inventory with ent_remove weapon_saxton_hale_cg
Tall car 23 Mar @ 5:41am 
will you make a ConVars for the jump?
Pickle 22 Mar @ 7:08pm 
sounds good
InsanityTeeth 22 Mar @ 12:52pm 
SAXTON HAAAAAAAAAAAAAALEEEE!!!!
Aggstry 22 Mar @ 12:26pm 
free critz
:steamhappy:
the doodle guy  [author] 22 Mar @ 8:31am 
for the "original" version (based on the sourcemod version of the plugin) yes, although this is also toggleable with a client-sided cvar
-[FF]-Ace_ofChaos 22 Mar @ 8:05am 
will the boss themes be added too?
the doodle guy  [author] 22 Mar @ 7:32am 
toggleable with a convar ofc
the doodle guy  [author] 22 Mar @ 7:32am 
"maybe you could add saxtons voice lines to all abilities like saxton punch, brave jump, sweeping charge, and other lines for it to make it satisfying. just giving a idea for it" was mentioned earlier, since everyone seems to want this i'll likely be adding it
Destrum 22 Mar @ 5:23am 
thanks!
mid player 21 Mar @ 9:40pm 
thx for making this addon :steamhappy:
Pickle 21 Mar @ 9:04pm 
maybe you could add saxtons voice lines to all abilities like saxton punch, brave jump, sweeping charge, and other lines for it to make it satisfying. just giving a idea for it
the doodle guy  [author] 21 Mar @ 4:19pm 
should be fixed now
Destrum 21 Mar @ 9:16am 
[[TF2] Saxton Hale's Fists] lua/autorun/tf_weapon_module.lua:123: attempt to call method 'TakeDamageInfo' (a nil value)
1. TF_DealDamage - lua/autorun/tf_weapon_module.lua:123
2. fn - lua/weapons/weapon_saxton_hale_cg.lua:572
3. unknown - lua/ulib/shared/hook.lua:109