Teardown

Teardown

Reactive Light Show
14 Comments
NGNT  [author] 15 May @ 4:36am 
Lel, nah. I get where you're coming from. A non-destructible map in a game that's made for destruction? It is sorta weird.
Fatmeatball 14 May @ 1:05pm 
Thank you for taking the feedback well! Looking forward to a destructible version, again huge thanks for the map itself, and sorry if I came across as harsh
NGNT  [author] 14 May @ 12:25pm 
Thanks for the great feedback. It's just a proof of concept. I'm fully aware it's not aligned to the dynamics of the game and I made it that way on purpose, because it's designed to be atmospheric. If you want to destroy it then I totally can just remove the code that removes weapons and make a destructible version. I'm glad you liked it
Fatmeatball 14 May @ 12:02pm 
Really really like this map, can't even imagine how much effort went into it. Easily one of the most impressive things I've seen out of this game. But... I can't help but think making the player completely intangible with no weapons was, well, probably the worst decision you could've made for the map.

The game is called Teardown. I understand if many parts of the map need to be mostly indestructible, lots of moving parts and scripts that could mess something up if the player goes around smashing things, and that detracts from the experience. But if there's no physical interaction AT ALL, no sense of presence, the map might as well be a youtube playlist.

Not saying "you did it wrong, start over", just very heavily requesting an option to not ghostify the player.

It'd be AWESOME for this mod to offer BOTH the choice of relaxing and enjoying the music, or being some crazed drunk with a bazooka destroying the intricate machinery of a concert stage.
NGNT  [author] 10 Apr @ 6:15pm 
P.S. If anyone finds any problems with the new ui window positioning or weird formatting, let me know. I'm still learning the ropes of how to use ui functions.
NGNT  [author] 10 Apr @ 6:09pm 
This update's pretty cool

- Added a toggle, that opens a window, where you can change the angle limits and joint movement speed, in realtime! Now anyone can modify them, and you don't even need to go into the map editor anymore.
Chazbrew 24 Mar @ 10:41am 
Yeah
NGNT  [author] 24 Mar @ 10:39am 
Thanks. It is sort of a niche map. It's gonna be fully enjoyed only for the right people
Chazbrew 24 Mar @ 8:54am 
Underrated mod fr
NGNT  [author] 24 Mar @ 5:50am 
Today's update:

- Removed every other tempo timestamp in "Life" because it was too fast for the song
- Added song "Friend"
- Added song "Child"
- Added song "The Light"
- Added song "Flashback"
- Changed the preview image
NGNT  [author] 24 Mar @ 3:44am 
Yesterday's update:

- Added sparkling birch trees
- Added sparkling blossom trees
- Added grass
- Added terrain
- Added sparkles randomly on the ground
- Added forest
- Added colored lanterns on the big corner trees
- Added pathway through forest
- Added lanterns on pathway
- Added shrubs
- Added spinning mushrooms with random light colors
NGNT  [author] 23 Mar @ 2:44pm 
Thanks
Murdoc 23 Mar @ 11:10am 
Underrated mod. It's like a concert in Teardown.
NGNT  [author] 20 Mar @ 8:43am 
The songs were cutting out early. I overlooked the part in the code that stops a song once it thinks it's finished. They should be correctly timed now