Left 4 Dead 2

Left 4 Dead 2

Shotgun Spas with M203 (Vscript)
19 Comments
kurochama  [author] 4 Apr @ 10:35pm 
@KRT-FUKUSHIMA , maybe I can add that later. You can also try this for xm1014: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3373963708
KRT-FUKUSHIMA 4 Apr @ 5:10pm 
How about shotgun xm1014 with m203
kurochama  [author] 2 Apr @ 4:28pm 
@turi turiddu , pick any spas shotguns, as all spas shotguns have m203 if you use this mod
turi turiddu 2 Apr @ 3:42pm 
how can i use this weapon and the other? i found them in the map? i need another mod?
kurochama  [author] 27 Mar @ 3:28am 
@SurprisedHuskyWithAHuskyPlush , that svd with m203 skin looks cool. Probably military sniper will be made after sg552, as I'll need to implement slightly different mechanisms on scoped guns.
kurochama  [author] 26 Mar @ 4:16pm 
@Wero !!! , I think m16 & mp5 are already available. You can check the "M203 Series" collection above. I'm planning to add sg552 later.
Wero !!! 26 Mar @ 3:36pm 
Will you update the other weapons? With the m 16 and the mp5?
kurochama  [author] 23 Mar @ 3:46am 
@zp , I haven't added updated that one yet. Just wait for the next update.
zp 23 Mar @ 2:11am 
@kurochama are you sure a 0.5 was a only host or admin
kurochama  [author] 23 Mar @ 1:46am 
@zp , that should also be possible. I can add a new value like "0.5" to allow only host/ admin to use the GL.
zp 23 Mar @ 1:35am 
@kurochama no create only admin without bots and players
o_-KILLJOY-_o 21 Mar @ 7:01am 
Thanks!
o_-KILLJOY-_o 21 Mar @ 6:46am 
@kurochama I meant adding this effect to a pipe bomb or Molotov, but you pretty much explained it. I haven't touched the pcf files so its defiantly do able.
kurochama  [author] 21 Mar @ 1:51am 
@o_-KILLJOY-_o , could you explain more details? If it's just a particle change via editing the particle files, you only need to find the names of the particle files & then edit them. But if it's via vscripts, you might need to use "SpawnEntityFromTable" to spawn "info_particle_system" that triggers electricity & then put it on the object via Think Function (for example, if you want to make something like booby-trapped propane tank, gascan etc that have electricity around them, use "Think" function on the propane tank/ gascan etc to re-generate electricity every 0.5 second or less & at the same time use "FindByClassnameWithin" in close range around the propane tank to trigger "TakeDamage" in every 0.5 second or less when getting close to the booby-trapped propane tank)
o_-KILLJOY-_o 21 Mar @ 12:52am 
Could this possibly work on a throwable? I've seen it used on props for electrical boxes and I think it could make a somewhat decent EMP or something similar.
kurochama  [author] 20 Mar @ 3:16pm 
@zp , change the "Spas GL User" to 2. This controls which survivors are allowed to use the GL (1= bots only, 2= players only, 3= all)
zp 20 Mar @ 2:56am 
create mod about GL User to Only me
zp 20 Mar @ 2:56am 
how about only me without bots only and players only