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But I have a problem, actually two.
First: some new units introduced by your mods have no names nor descriptions. Dunno if its supposed to be like that, but it's a bit odd don't know what I'm looking at.
Second, but I'm not sure if it's related to these mods, is the enemy range units have ahm... "infinite ammo" let's say. I usually end up with highly skilled legions wiped out by a bunch of archers or skirmirshers like nothing due to obvious game mechanics.
I have to check though, as I said: I'm not sure if this last bug is related to your mods. Instinct says it's not. I just reporting the problem.
Apart from that, I really enjoyed your mods. Very well done.
I just dont understand what on earth happened, it used to work even during the first months of 2022, I managed to fix the missing legionary and eagle cohorts from the campaign map thanks to a fixing mod, but all the centurions are either vanilla or a mix of vanilla and bad chain mail textures. So, if anybody knows a fix, could you please share it?
Really good storytelling, it was fascinating, and your video editing skills are OP!!
legion 1 and 11 missing Legionary Cohort
legion 4 and 7 missing Eagle Cohort
legion 6 missing Armour_Legionaries
so i make a little mod to fix it, find it from my work shop
2022-1-02 I still see him online。
Does anyone know who owns the copyright for his work? Can his models be used?
and made a transition to non-physical
he's alive still without form
Just a question / request : why do we have to wait so long to have named legions ?
Cohort barraks => Castra legio => Castra named legio
Why not : Cohort barraks => Castra named legio ? Because we have to create "un-named" armoured legionnaries ...?
There is a bug Roman units such as Princeps, Triarios, Legions of Roman cohorts and Greek units with corasa appear in Roman chain mail all Black ... they give a bad appearance to all units. Is there any solution to this error?