Half-Life 2

Half-Life 2

PRL '81: Furniture & Random Prop Replacements
23 Comments
Napolarper 13 Jul @ 2:14pm 
I sincerely think that the custom models are too clean and saturated, aside from that, very good.
treytheman1100 1 Jul @ 1:41pm 
could you PLEASE make one with only the breencast PLS?? and replace the eagle with the combine logo pretty please?
neigabZkezoJ 30 Jun @ 7:16am 
Great work, i will definitely finish HL2 like that
ForlornBuccaneer69  [author] 4 Jun @ 11:29am 
@HoovyGaming

Thanks for reminding me. I'll also take a look at the bugs Bob mentioned
HoovyGaming 4 Jun @ 8:48am 
question, during the teleporting sequence in kleiners lab we see breen talking to a advisor, the advisor is a image so will you replace it now that you released a advisor remodel?
Bob 3 Jun @ 10:39am 
Also the broken glass model for the TV when you shoot it is also broen too..
Bob 3 Jun @ 1:08am 
hmm,I saw a bug with the soda machine,idk the hitboxes are broken lol.
Mr Scruffles 14 May @ 3:42pm 
Can you please make a combine version of this stuff? For us beta fans
Booxer_Freeman 8 May @ 3:14pm 
Yes, that's right. This is a stage during the escape from the citadel.

Too bad. It's awfully big at this stage. It overlaps the mine dispenser itself. You need to have some reflexes to catch them because they fall under the textures, which is strange.


But respect to you for this whole masterpiece


@ForlornBuccaneer69
ForlornBuccaneer69  [author] 8 May @ 9:05am 
@Booxer

I know what you're talking about. The rollermine dispenser area. This is sadly unfixable without directly editing the map in Hammer. Valve used the Breencast models as props over there, and since my mod replaces those, it ends up looking stupid in that sequence.

This also happens with e.g. Consulcast mods
Booxer_Freeman 8 May @ 3:41am 
I found a bug, if you can call it a bug. In ep1 in the stage in the Palace of Culture and Science. When you take the mine for Alyx for the first time. The display for the monitors is mega-scaled to large sizes, which causes there to be no space for the visibility of the platforms that are there. The display takes up the entire surface, but after that the display can be moved around them. It looks very bad.

Was this planned or is it the result of a game error?

@ForlornBuccaneer69
PotatoJoe 27 Apr @ 12:39am 
I wanna say that this whole ass mod pack is amazingly done with the aesthetics, sound design & voices. It feels like i'm in some kind of alternate history game where I'm a CIA agent destabilizing the communist bloc in an alternate technologically advanced cold war. I cant wait to see what gets added next!
Cursed Hawkins 19 Apr @ 8:33pm 
@Forlorn
I'll assume that the ceiling turrets (pretty sure they share the same/similar model to the ceiling camera) will have the same camera look which might make them look a bit, funny seeing a surveillance camera just shooting bullets out of its lens.
Also, the custom Breencast model, might need to be reduced in size at least for the first level of the game because the model clips into the wall due to the position of the Breencast at that checkpoint. While the Breencast during Water Hazard since it's a way in the background, the glitched Breencast (the one that has Gman visible in it at one point just as a reference point) doesn't fit the custom model because from what I saw is that its too small.
ForlornBuccaneer69  [author] 15 Apr @ 2:54am 
@Cursed Hawkins

Yes, the affected models are the vending machines and soda cans
Cursed Hawkins 14 Apr @ 5:29pm 
I'm assuming that some of the models from the pack will affect this one?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3397138442
Buggy Cheese (On Hiatus) 7 Apr @ 4:36am 
Yep, same with the commenter below me
Please release the retro tech as separate replacement
⛧Megalomaniac⛧ 3 Apr @ 4:59pm 
You should really just release the retro tech as a separate replacement some day, this looks amazing.
Janiowy 1 Apr @ 10:43am 
miś na miarę naszych możliwości
joe 29 Mar @ 2:37pm 
<3
Coach 26 Mar @ 5:31pm 
BRO! im in love with the combine terminals, it remind me of spytech in tf2!
HECU soldier 25 Mar @ 2:31am 
Can you make a version with only the furniture?
Tobias 24 Mar @ 8:43am 
the 50's style combine terminals go hard
HECU soldier 23 Mar @ 11:39pm 
polish city



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