Garry's Mod

Garry's Mod

NPC No Collide Each Other
23 Comments
w.black57  [author] 20 Jun @ 5:03pm 
@Connor.IO

Suffer the consequences of subscribing! :DSTskull: :laughing_yeti:
Connor.IO 20 Jun @ 2:07pm 
NO, NO. I play Helldivers 2. The bug faction focuses almost *entirely* on melee attacks. On high difficulties there can be genuinely hundreds, nay, *thousands* of the filthy things. They already do this. Each bug can two-shot you in a half a second. It takes about a half a second to heal. When you get swarmed by hundreds of pit bull sized bugs or larger, there is no healing, no passing go, there is no collecting $200. You are dead. WHY DID YOU PUT THIS IN GMOD
Kerk 14 May @ 5:09pm 
it would be awesome if you made a mod where the npc ragdolls dont collide with each other so they dont pile up and make it lag
Endangered spy crab 6 Apr @ 9:41pm 
Orange milkshake bird fly high squidward
FlexAir Fan Numba Oneeeee!! 2 Apr @ 10:55am 
tag stuffing
chewy 31 Mar @ 10:56pm 
this gon be too chaotic if with serverside ragdolls
Maqsud101 30 Mar @ 12:52am 
Left 4 Dead zombies be like.
Goofygoober 29 Mar @ 11:03pm 
donate to chat gpt, chatgpt did the work MUAHAHAHA
w.black57  [author] 29 Mar @ 3:43pm 
@Vallorz
Hopefully it wont, you can try it and see if anything bad happens :FlyingFlat:
Vallorz 29 Mar @ 1:08pm 
Will it like conflict with AI improvement mods, like enhanced sandbox npc from blixibon or better combine ai by Lynch? even the dynamic npc squad ai by StrawWagen?
w.black57  [author] 29 Mar @ 9:07am 
@Male18
You're welcome! :SaffronHappy:
Male18 29 Mar @ 8:43am 
Finally no collision with ally NPCs, I can't believe it took so long for a mod like this to appear, thank you so much for making this!
Voiden 29 Mar @ 8:07am 
i mean to be fair the NPC cant make way because of other NPC so i'm glad this mod is here
w.black57  [author] 29 Mar @ 6:51am 
@Doc_R
Thank you! I really appreciate it! :HappyElle:
Bad To The Bone 29 Mar @ 6:44am 
this mod is so good i decided to give it an award, thanks dude
w.black57  [author] 28 Mar @ 10:06pm 
@Theplayerthatexists
Can't change how VJ npc acts haha Sorry to disappoint :sadfaye:

@mariogamerepic74
You're welcome :happyfaye:
mariogamerepic74 28 Mar @ 9:33pm 
thank you so much man ive been wanting a mod like this forever! :demoticon:
Theplayerthatexists 28 Mar @ 8:55pm 
No I meant to say VJ npcs do that by default lol, they always clip when you spawn too many and have to moving around too close to each other. I was just hoping that this mod would fix that but it didn't really change anything
w.black57  [author] 28 Mar @ 8:35pm 
@screwdriver lobotomy
Oh I just realized what you meant, actually it's on the creator of VJ Base you should be asking for that feature. as Theplayerthatexists said, when they clip their AI messes up. So I excluded them from this.
Zntz 28 Mar @ 7:25pm 
wowzers
w.black57  [author] 28 Mar @ 4:01pm 
I thought i filtered those VJ npcs already.... :GunfireRebornpunch:.
Theplayerthatexists 28 Mar @ 1:53pm 
yea its true vj npcs sometimes clip and don't move
screwdriver lobotomy 28 Mar @ 1:11pm 
can you make it work for vj npcs the vj npcs have a big problem with getting stuck