Total War: WARHAMMER III

Total War: WARHAMMER III

Herald's Start Positions - Grom & Eltharion in Ulthuan
13 Comments
Sarge 10 Jul @ 2:24pm 
Alright, thanks for that.
Herald  [author] 10 Jul @ 2:01pm 
@Sarge Was that happening in Warhammer II? In any case, I don't have a lot of motivation to continue with my own modding either, so I don't have interest to make such changes, I'm sorry.

If you'd like to chat about the game, I invite you to join my Discord server. :)
Sarge 10 Jul @ 1:54pm 
Is it possible for you to add Grom's 3rd starting location, where he starts in the badlands south of Karak Eight Peaks? It usually happens when you play Eltharion and no one is playing grom.
Herald  [author] 8 Apr @ 2:30am 
@Nukular Power Oh definitely, check out my mod collection's description to see what I have planned next. I started making these to make my own campaigns more immersive, so there is definitely a lot more to come. :)

If you haven't already, consider following me on some of my social media to catch up with new releases and updates.

Thank you for the kind words!
Nukular Power 7 Apr @ 11:24pm 
Thanks for this :) Hope to see more of these
Herald  [author] 6 Apr @ 9:38am 
@endtimesmate Their feud in Total War: Warhammer II takes place after Grom's first invasion of Ulthuan, so Eltharion is already the Prince of Yvresse and the Warden of Tor Yvresse. He was already in the Badlands as well. This is just a rematch :)
Herald  [author] 6 Apr @ 9:33am 
@GoatScream I plan to make one moving Skrag to the Mountains of Mourn. Other than that, I plan to introduce custom start position mods as rewards for financial support. If you would be interested in that, you can add me as a friend on Steam, or message me on Discord.

Thank you for the kind words!
☠✠endtimesmate✠☠ 6 Apr @ 3:35am 
I read, that Eltharion is the "Prince of Yvresse" and "the Grim" BEFORE he was elected ADDITIONALLY to "The Warden of Tor Yvresse" for saving Ulthuan from the Grom Invasion. Maybe that trait could be the reward for the short campaign. But then Eltharion need a new start trait with some suitable abilities. Maybe a logically split of the abilities of "The Warden of Tor Yvresse" Trait and some extra abilities.
Eltharions Ranger are "nearly invisible in the darkening twilight", maybe they can get the stalking ability?...

"Eltharion swept through the Badlands like a wind of blades", so he can get a campaign movement bonus for the long campaign.

I think it would be more loreful, when the long campaign is more focussed @ the badlands and the orcs around there. But i am not a loremaster. ;-)

[Sorry for my bad english.]
GoatScream 5 Apr @ 8:20pm 
Nice mod! Could you make one for Skrag the slaughterer to start on the Dark Lands?
Herald  [author] 5 Apr @ 3:20pm 
@☠✠endtimesmate✠☠ I'm glad to be of service ;) If you have any feedback you'd like to share, you can always let me know on Steam or Discord.
☠✠endtimesmate✠☠ 5 Apr @ 2:22pm 
i think about how the start of this campaign could be better, herald have the answer.
Herald  [author] 3 Apr @ 11:50pm 
@kekmaster1234 I'm glad you like it!
kekmaster1234 3 Apr @ 6:08pm 
Very cool