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1.5 1.6:
Void Penumbra has been made a toggle, please reset your psycast list using dev mode for the changes to apply.
Summon Unstable Dreadmeld -
Is this a bug? when my dreadmeld splits into small pieces, monsters belonging to my colony come out of the first disintegration, and in all subsequent ones, monsters that are not part of my colony and are hostile to my dreadmeld come out.
T5:
True Ghoulification:
Psychically alter the body of the target to turn them into a ghoul!
⠀⠀⠀⠀⠀⠀⠀⠀⢀⠜⣁⡠⢴⡃⠀⠀⠀⢳⡀⠀⠀⠀⠀⠀⠀⠀
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⠀⠀⠀⠀⠀⠀⠀⠀⠈⢆⠀⠀⠀⠀⠘⢆⡴⠃⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⢣⣀⡠⠔⠒⠉⠀⠀⠀cube.
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⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⢣⣀⡠⠔⠒⠉⠀⠀⠀cube.
@lostormisplaced
I'll consider it, i'm finishing another project i'm working on then i'll focus some stuff IRL, probably after that.
Since many of your VPE mods are based on Anomaly, how about a path related to the golden cube? The abilities would be, for example, based on increasing the happiness of the colony and some brainwashing of the raiders with the power of the cube (just as an option).
What do you think about this?
About friendly death pall, just figured out how to do it, i'll add it to Voidweaver tree first.
I'm hopeful that you will be able to add hate chant as ability :)
Haven't seen any other mod lock an hediff behind a meditation type. Wonder if that's possible.
Deathpall and unnatural corpse is not that important but I would be really happy if you could manage to add hate chant at least :)
Yes VPE adds similar overpowered boring stuff but what I meant is what hate chanters do. The psyshic effect around them , chanting sounds etc. Maybe it would be possible to copy graphical effect , sounds but make it a custom ability such as map wide berserk after 3 hours of nonstop chanting.
Psychic trance : I really think it should be unlocked by choosing Favor of Horax and only be activated during meditation and psycasting like the other mod does.
Agony Pulse : Nociosphere and Creepjoiners have it as downside. Maybe you could integrate it to ability by only targetting enemies.
- Friendly deathpall would need a custom game condition which I don't know how to do for now
- I don't know how I could implement the unnatural corpse ngl, its nature leaves little to do with it.
- Psychic trance could be a fun late psycast yeah.
- Isn't there a psycast that does the psychic drone stuff already in VPE? I could maybe re-use that and port it in the horax tree after tuning some stuff.
Thank you for these amazing mods and I hope to see them get even bigger in the future :)
-Is it possible for deathpall ability to create friendly shamblers by the way ?
-Also do you think is there a way to implement unnatural corpse in some way ? Or its ability.
- We had a discussion about agony pulse before if you remember. There are some mods that add that and I've tried them but so far those were disappointments. Do you think you could add it ?
- I think adding Psychic Trance would be nice since only Horaxan Cultists can have them. Maybe unlocking "Favor of Horax" focus type should give it to any psycaster instead of adding it as an ability. Integrated Implants add it to game as implant and it trance goes active if you :
1) Meditate
2) Use any ritual
But it doesnt make sense as implant since cultists have direct connection to horax and get that bonus. Favor Of Horax allows us to tap into that connection to cast these abilities and because of that we should have that as well. In terms of game lore and logic this is how it should be.
Metalhorrors SHOULD BE FIXED. Do know that what I've done is replace the entity summoned through the spell with a new type of metalhorror (Tweaked to make the issue stop, don't be surprised if your metalhorror bleeds. It virtually cannot bleed out as it has a 0.000001 bleeding factor.) Additionally they are CE compatible as well.
Existing Metalhorrors aren't affected and will need to be killed.
General change: Path background cover change thanks to someone on the discord!