Total War: WARHAMMER III

Total War: WARHAMMER III

No Confederation
26 Comments
stompie5  [author] 15 Jul @ 9:46am 
@Señor Pillullis Thanks! I changed the Subjugation Script for Norsca, Greenskins and Ogres, so it only works for Human players, instead of the AI. I also reverted the change to the Bretonnia Tech Script, so Human players can confederate Bretonnian lords again
Señor Pillullis 15 Jul @ 6:37am 
Great, I'll start a full game now and keep an eye on AI confederations if they happen.
I hope everything goes well with the flash floods, so stay safe in the meanwhile.
stompie5  [author] 14 Jul @ 8:21pm 
@Señor Pillullis I'm almost certain all confederation for the AI is disabled. I'm going to revert the change to Bretonnia, and change the mod description too. We had flash floods this afternoon, so I had to go back to work (still here). I'll update tomorrow. Thanks a lot for your feedback and interest! I'm more interested in knowing if you notice any AI factions confederating
Señor Pillullis 14 Jul @ 5:21pm 
I tested the Dwarves' Grudge Confederations as well the Chaos Dwarf Enclave Confederation too and they seem to be active if you are the player. I'm not sure if they are deactivated if you aren't playing as them with your mod, but it would be worth checking it out. :steamthumbsup:
Señor Pillullis 14 Jul @ 12:26pm 
Really? I did not know that. If that's the case maybe it would be wise not to touch those changes if they only activate if played by a human.
Thanks for the prompt reply.
stompie5  [author] 14 Jul @ 12:15pm 
@Señor Pillullis And it looks like the same for Empire, where machinations only work for the Human player. I like the player being able to decide if they want to Confederate or not
stompie5  [author] 14 Jul @ 12:05pm 
@Señor Pillullis I looked at the script for Bretonnia, and it looks like the technology confederations only worked if played by a Human. I thought about leaving it alone, so the human player can decide if they want to confederate or not, since it doesn't work for AI. I disabled it for now, but might revert that change after I give it more thought
Señor Pillullis 14 Jul @ 9:00am 
You're welcome. I'll take a look at other factions later today after work. Have a good one!
stompie5  [author] 14 Jul @ 8:48am 
@Señor Pillullis I'll take a look at that. There are so many scripts, it's very easy to miss some. Thanks for mentioning it!
Señor Pillullis 14 Jul @ 8:44am 
It appears that your mod does an excellent work disabling diplomatic confederations but scripted confederations (Repanse's confederation with Knights of Origo, Imperial machinations' confederations) and technology confederations (Brettonia's confederations with the duchies) are still possible.
Señor Pillullis 14 Jul @ 7:18am 
I'll start a new game and let you know. Thank you.
stompie5  [author] 14 Jul @ 6:33am 
@Señor Pillullis Let me know if you notice any confederations, and I can try to remove them
Señor Pillullis 14 Jul @ 5:54am 
The thing is that I don't know if disables ALL confederations.
Does it work with diplomatic confederations?
Event confederations?
Technology confederations?
stompie5  [author] 14 Jul @ 4:05am 
@Señor Pillullis What do you think a mod called No Confederations does? lol
Señor Pillullis 13 Jul @ 6:17pm 
A more detailed description would be useful, but I'll check this mod all the same.
stompie5  [author] 23 Jun @ 3:04pm 
@Madi92 No update is necessary for 6.2
Madi92 23 Jun @ 11:34am 
Hello, do this need an update after the new patch? Im guessing no, but they did change some AI stuff.
Mana-100 27 May @ 1:10pm 
Ok thank you and no I'm not using the all diplomatic options mod.
stompie5  [author] 26 May @ 8:23pm 
@Mana-100 You MIGHT need to start a new game if you see those three factions confederating in your current save
stompie5  [author] 26 May @ 8:19pm 
@Mana-100 I adjusted a script, so that should stop Ogres, Norsca, and Greenskins from Confederating by defeating Faction Leaders. Thanks for letting me know about the problem!
stompie5  [author] 26 May @ 5:05pm 
@Mana-100 Thanks for letting me know! Are you using the All Diplomatic Options mod or any other Diplomacy mods? Try placing this mod in front of any other diplomacy mod in the mod order
Mana-100 26 May @ 5:02pm 
Hi I noticed the Ogres are confederating.
stompie5  [author] 7 May @ 3:01pm 
@Acedian If that works, please let me know so I know to look for possible conflicts
Acedian 7 May @ 1:50pm 
Hm... that could be it.. I'll put it above other things.
stompie5  [author] 7 May @ 6:12am 
@Acedian Thanks for mentioning it. I haven't noticed last time I played, but will give it another look. Are you using any mods that affect diplomacy? It's possible that could overwrite changes with this mod
Acedian 6 May @ 7:13pm 
I've noticed Norscans continuing to confederate each other. In case it's unintentional, I thought I'd comment it here