Age of Wonders 4

Age of Wonders 4

MercenaryMod汉化
5 Comments
cernunan 12 Apr @ 3:21pm 
Notes
- Due to the non-standard mechanics of these new units, we would very much welcome feedback on your experience. Please note, however, that this module is more of a fun concept and you may encounter the odd bug or mechanic issue.

- Units may die on spawn if there is a lack of open space in the summoning area - so don't bring too many mercenaries into battle (watch out for them “turning on you”).

- The AI doesn't prioritize recruiting these units, but free armies given by the system may contain them (which makes vassal states especially dangerous).

- You can even get mercenaries in your initial army - it's an unintended setting, but the actual effect is surprisingly interesting, so I'm not sure if I'm going to fix it for now.

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cernunan 12 Apr @ 3:21pm 
This **Mercenaries** module adds a variety of new cross-cultural troop types** to the game and enriches your world. These units can only be recruited through the **Rally of Lieges** and the new social feature “Mercenary State ”**.

The module also introduces an experimental unit type, the Contractor. These T3+ units are voluntarily sacrificed at the start of a battle and summon a large number of lower-ranking units to the battlefield, allowing for a tactical presence of lower-ranking units in the later stages of a battle (usually when formation positions are extremely tight).
Wangfeng  [author] 12 Apr @ 3:59am 
我是傻逼,忘记添加前置了,第二次了妈的
:steambored:
Wangfeng  [author] 12 Apr @ 3:46am 
Sorry, I forgot to add a prefix
I feel left out, is there a english version? "Mercenary mod" sounds cool.