Slay the Spire

Slay the Spire

The Ancestor (from Darkest Dungeon)
31 Comments
PRO100_Sasha  [author] 17 Jul @ 4:09am 
The way you're describing is how it's very easy to code the ability, the damage actually taken is modified via many ways and as such it's easier to hook up to the instance, unlike when changing the intents, which is somewhat limited. The reason I'm explaining this is that some modders might be okay with such an implementation, that is why players of modded content might be inclined to look at actual damage taken when it lands, not intents.
I use the on-hit modification (no intent change) on Veritas of the HM because I couldn't make an intent change based on combination of your and enemy's status (you need both card up on you and bleed up on the enemy). But doing it based entriely on your status (prot) is simple enough.
J.C Denton 12 Jul @ 11:28pm 
Oooh, I think I get it now if that's the case. I assumed the damage over the enemy's head was going to be reduced once the attack actually lands, I didn't think the damage was reduced immediately like that if that makes sense. That's my mistake
xXSuperProGaemr.1997Xx 12 Jul @ 10:28pm 
The video seems to show it's working? Cultist was hitting you for 6, then hitting you for 4 after you played Guard Dog and gained 25 Temp PROT, and you took 4 in the end.
PRO100_Sasha  [author] 8 Jul @ 9:31am 
About crashes: install Downfall.
About low-block: the character is meant to be taking hp damage here and there, and then recovering via Declining Heal cards, and also utilizing block via non-character sources more effectively (e.g. Orichalcum, Panic Button). Plus, temp hp given via Declining Heal. But, not every Character Class has healing cards, thus one might end with little ways to defend. Same as in Darkest Dungeon: it's difficult to go without either healing or enemy control.
Brown Buns 8 Jul @ 6:11am 
Still crashes on start
圣金马桶 7 Jul @ 7:11pm 
获得格挡的牌太少了,敌人的伤害都要拿肉抗,不选老兵卡组很难防御啊
SGDDMJCG 7 Jun @ 7:13am 
闪退的记得把崩坠(downfall)打上,这个模组依赖崩坠的
xXSuperProGaemr.1997Xx 4 Jun @ 9:44pm 
Try with launch with Downfall mod enabled
cant enter game
Caused by: java.lang.ClassNotFoundException: collector.cards.OnPyreCard
at com.evacipated.cardcrawl.modthespire.MTSClassLoader.findClass(MTSClassLoader.java:143)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
at com.evacipated.cardcrawl.modthespire.MTSClassLoader.loadClass(MTSClassLoader.java:127)
... 15 more
PRO100_Sasha  [author] 8 May @ 3:28am 
Found and fixed that, the update is uploaded, redownload the mod if it's not doing so automatically.
秋叶 8 May @ 3:05am 
java.lang.ArrayIndexOutOfBoundsException: 1
at ddancestormod.relics.AncestorOnly.AncJournal.onEquip(AncJournal.java:24) ~[ddancestor.jar:?]
at com.megacrit.cardcrawl.relics.AbstractRelic.update(AbstractRelic.java:388) ~[?:?]
at com.megacrit.cardcrawl.rooms.AbstractRoom.updateObjects(AbstractRoom.java:241) ~[?:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2518) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [?:?]
Controllers: removed manager for application, 0 managers active
秋叶 8 May @ 3:05am 
10:00:38.255 INFO basemod.BaseMod> publish on relic get
10:00:38.760 INFO localization.LocalizedStrings> [ERROR] CardString: ddancestor:PoisonDamage not found
10:00:38.765 INFO core.CardCrawlGame> Exception occurred in CardCrawlGame render method!
10:00:38.767 ERROR core.CardCrawlGame> Exception caught
PRO100_Sasha  [author] 7 May @ 11:54pm 
Can't seem to replicate that. Need more info.
秋叶 7 May @ 11:47pm 
拿到日志遗物会闪退
Mods in stacktrace:
- ddancestor (1.2.0)
Cause:
java.lang.ArrayIndexOutOfBoundsException: 1
at ddancestormod.relics.AncestorOnly.AncJournal.onEquip(AncJournal.java:24)
at com.megacrit.cardcrawl.relics.AbstractRelic.update(AbstractRelic.java:388)
at com.megacrit.cardcrawl.core.OverlayMenu.update(OverlayMenu.java:71)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2649)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
5 May @ 10:06pm 
非常好mod,使我焮炙护符旋转。
PRO100_Sasha  [author] 5 May @ 12:26am 
Implemented Simplified Chinese translation (done by xXSuperProGaemr.1997Xx).
Ciallo~ 1 May @ 4:15am 
we need chinises
PRO100_Sasha  [author] 21 Apr @ 12:59pm 
nah
KorteKurt 21 Apr @ 12:36pm 
Tip: Use ai for card art, just prompt the card's functionality
xXSuperProGaemr.1997Xx 21 Apr @ 3:35am 
Are you interested in having me do translation for Simplified Chinese? I have done so for The Drifter mod, DM me if you're interested.
PRO100_Sasha  [author] 18 Apr @ 7:18am 
Fixed.
1162706830 18 Apr @ 5:29am 
Smite gains 3 times strength even not virtued.
PRO100_Sasha  [author] 18 Apr @ 2:48am 
Truly, Pro move by fellow Pro modder.
xXSuperProGaemr.1997Xx 18 Apr @ 2:32am 
巧了,刚投了个老祖配音mod
PRO100_Sasha  [author] 17 Apr @ 10:04pm 
When you select the third Command option (CHA-A-ARGE!!!), you end Command. It says exactly so.
1162706830 17 Apr @ 9:35pm 
Why the Command+ power disappeared? I played the power and it's gone after a certain turn.
pabloaram2011 15 Apr @ 8:54am 
Amazing mod!! The bleeding is a bit too broken but the rest feels amazing
纯净的87 14 Apr @ 8:00pm 
Ruin has come to our... Spire?:steammocking::steammocking::steammocking:
PRO100_Sasha  [author] 13 Apr @ 9:44am 
Fixed.
雨雾Yom 13 Apr @ 9:34am 
游戏开始时选择的初始牌是不是有些问题?我在第二场战斗这些牌完全没有效果。