Barotrauma

Barotrauma

Nosophobia [Alpha]
82 Comments
The Professor 31 Jul @ 3:57pm 
is this compatible with NT Hazzards?
Noi 24 Jul @ 9:29am 
it is compatible and I love this mod already. someone in the crew just died with no visible reason and there was vomit everywhere. I started to take blood samples and found out that someone had ebola but I had no idea whos blood was that. is there way to label/write names?
Noi 21 Jul @ 8:35am 
is it compatible with europwaifu?
Criox 22 Jun @ 9:33pm 
is there a robotrauma compat for this mod or no
Jozef kovac 10 Jun @ 8:11pm 
when this mod is completed i expect to see it everywhere :3
myru  [author] 10 Jun @ 7:29pm 
yeah eventually...
Agartha 8 Jun @ 7:17pm 
hum....ok sir but will it be added back later?
myru  [author] 8 Jun @ 2:39pm 
it's currently unobtainable in campaign because its so unbalanced
Agartha 7 Jun @ 5:30am 
sir why isn,t the biochemical grenade displayed here?
0ddbase  [author] 22 May @ 9:29pm 
use the bio-injector or bio-hazard grenade
BadLanding05 22 May @ 8:02pm 
That may have been it!

The subject was exposed to so many things - half of all the drugs in our modded game; bullets; he was on the verge of death when it happened; underwater; we had shocked him and gassed him in an failed attempt at recapture; ect. I have no idea what caused it.

He only lived for maybe 20 seconds before we blew him up (a lot of explosives in), so we were unable to properly explore his powers or anything.

I'm pretty sure it was a sandbox or mission game - not campaign. Do you know how we could do it again?
myru  [author] 22 May @ 3:37pm 
Interesting.. Perhaps? There's 'bio-mutated husk' which should be unobtainable in campaign, as I'm reworking it in the future.
BadLanding05 22 May @ 3:21pm 
We were messing around with medications, infected a subject with everything we had.
He broke free, in the firefight, he turned into a "Genetically Modified Husk" - some sort of husk with super powers. We have been unable to replicate this.
Was it caused by your mod or another?
CrawL™ 17 May @ 12:24pm 
Are there any incompatibilities for leukemia with the enhanced reactor mod? Because there has never been a leukemia disease, although someone got radiation sickness.
myru  [author] 6 May @ 2:30pm 
that's not good.. I'll look into that.
- found the problem, leukemia was on a 10 second interval timer with a 7.5% chance to give you it each time with no threshold, which is not balanced considering radiation can linger for minutes on end at a low intensity. I will be fixing this asap
KOMPUDAKTOR 6 May @ 6:51am 
Hi, I played with your mod and realized that playing as a medic, it is VERY VERY EASY to earn leukemia, 3 body scans are enough to earn leukemia. (I play with the neurotrauma patch)
LCB⁧⁧⁧GrimmClawVT 5 May @ 4:40am 
@myru @CrawL™ to add to it, maybe with low medicine, you have a chance of "dirtying" a blood extractor on use, causing a chance of sepsis if reused before cleaning?
Ryan Gosling 3 May @ 10:20am 
добавьте возможность образцы превращать в биологическов оружие, пожалуйста.
Ryan Gosling 2 May @ 8:56am 
можно подробнее гайд как получить болезни? заранее спасибо
CoDaOm 1 May @ 1:55pm 
- rep dont like the guy below me
Spokobruk 30 Apr @ 7:14am 
thi..s..is awsome.... +Rep!
0ddbase  [author] 28 Apr @ 5:18pm 
@smittyl8 Nope
smittyl8 27 Apr @ 11:27am 
Am I able to shoot a blood extractor in a syringe gun?
ВОГНИК 27 Apr @ 10:32am 
pls add walking bad lobotomy
myru  [author] 26 Apr @ 12:43pm 
No, that's not a feature. But that would be interesting to possibly add..
CrawL™ 26 Apr @ 5:22am 
If we use the same blood extractor we used on a sick person on someone else, can the disease be transmitted?
0ddbase  [author] 26 Apr @ 12:16am 
@emby blood analyzer is crafted in the fabricator and the lobotomy pick is currently uncraftable but next update it will be craftable!
emby 25 Apr @ 11:54pm 
How do you get the tools needed for a lobotomy or the blood analyzing? sorry if this has already been asked?
Huntermist 24 Apr @ 6:12pm 
the idea of quarantining crew and stopping the spread of disease tickles my funny bone
myru  [author] 24 Apr @ 12:14pm 
diving suits should already protect against vomit and coughing
Scoober 24 Apr @ 11:07am 
As a sidenote, IF a patch is made for EHA, please i beg, make sure the CBRN suit and HAZMAT suit do protect you.
I beseech thee.
Scoober 24 Apr @ 11:04am 
Can we get hazmat suits?
(I want to treat my teammates but holy fuck..)
SmokeDieRich 24 Apr @ 4:55am 
Is it compatible with Enhanced Husk?
myru  [author] 22 Apr @ 2:28pm 
Thank you so much! And it's still so far from finished. All the diseases currently are only in the 'function' phase. There's still a lot of stuff I would like to add and things that need overall fixing
minibus 22 Apr @ 11:49am 
this looks amazing.Good job keep up the good work
Pink 22 Apr @ 7:58am 
This shit is rad, man. Especially love the rabies, it's haunting and horrifying, so I bet you've hit your target while doing this stuff. Really love to see it evolve! :captainsmooth:
Randomizer 21 Apr @ 6:08pm 
IM GONNA GIVE MY FRIENDS LOBOTOMYS
CrawL™ 21 Apr @ 4:41pm 
You can bring lung cancer system. There is a possibility of cancer as a result of excessive tobacco use
CrawL™ 21 Apr @ 12:35am 
When I say shoot I mean hitting, sometimes the husks would come right up to us and just stand there.
myru  [author] 20 Apr @ 4:35pm 
What do you mean "shoot" ?
CrawL™ 20 Apr @ 3:34pm 
Sometimes zombies don't shoot, they come right into us and follow us.
Farbott 20 Apr @ 3:32pm 
Is there somewhere that just has the husk changes?
myru  [author] 20 Apr @ 12:47pm 
masks currently do offer some protection against coughing, also thanks for the bug report!
CrawL™ 20 Apr @ 10:34am 
Error in the fabrication recipe for "Chemotherapy". Could not find the ingredient "Barotrauma.FabricationRecipe+RequiredItemByIdentifier (saline)".
CrawL™ 20 Apr @ 9:21am 
maybe you can add a face mask for protection
нарколепсия 20 Apr @ 12:01am 
Also grab function is AWESOME idea!!!:steamthis:
нарколепсия 20 Apr @ 12:00am 
Please make it fully integrated with Neurotrauma:steamsad:
机器猫 19 Apr @ 10:20pm 
Please update the complete localization files as soon as possible, I want them translated into Chinese.
kamiowo 19 Apr @ 2:31pm 
oh aight,though to be honest:this is still really cool,just been wondering this for making things like i dont know:worser infections in the trenchies
myru  [author] 19 Apr @ 1:38pm 
@Kamiowo the mod isn't fully integrated with Neurotrauma but there shouldn't be any problems with playing with both on.

@Shi Assoc Heathcliff Currently the unique husks can only spawn in wrecks in campaign mode.