Heroes of Hammerwatch II

Heroes of Hammerwatch II

Captain's Crossbows and Contraptions
16 Comments
Timmetry 24 Jun @ 3:09pm 
Alright nice. Fast turnaround! Respect
Captain Vortex  [author] 24 Jun @ 2:23pm 
Lowered the wind throwing axe from 75 to 50 radius.
Timmetry 24 Jun @ 1:49pm 
Oh I see. Seems a bit crazy for a no mana skill that can just be spammed though. And from a long distance away at that. The quarterstaff makes sense, and I'm pretty sure has much smaller AoEs. Might be worth comparing with other mainhands. It's all good either way though! Fantastic mod.
Captain Vortex  [author] 24 Jun @ 1:25pm 
The big AOE on wind axe was intended. Also intended on other wind based attacks (quarterstaff and staff of storms)
Timmetry 24 Jun @ 12:28pm 
Loving the variety of weapons! Quite a few really fun ones, and most feel pretty balanced.

The Wind Throwing Axe seems to have WAY too big of an AoE on hit though. Maybe 5-10x too big! If you make it closer to the size of the visual wind effect, it should be perfect.
kobi 12 Jun @ 4:51am 
all the summon items seem relly strong at lest in early
i really love that content tho :D
Captain Vortex  [author] 22 May @ 11:50am 
I found another wind effect and switched aeromancer class to that effect. The weapons will keep the old effect
Korra Altarmore 22 May @ 8:30am 
Is it possible to change the air/wind effects of the Aeromancer's Quarterstaff & Staff of Storms?
Or perhaps change the Aeromancer (class) 's Shredding Gale (skill/spell) texture/animation a little bit so both mods add a bit more flare to the diversity of wind effects?
Pataco 23 Apr @ 10:45am 
totally fine! thank you for all these, theyre so fun :3
Captain Vortex  [author] 22 Apr @ 5:34pm 
This may be beyond my abilities
Captain Vortex  [author] 22 Apr @ 5:16pm 
My attempts at making offhand attacks aren't working well. The offhand throwing axe doesnt appear in offhand and throws its attack down center like the mainhand one. Animation cancelling issues are a problem with 2 no cooldown weapons equipped.
Pataco 22 Apr @ 4:00pm 
hell ya!! can we get an offhand dagger? XD i wanna spam left and right attack like in the beta :steamhappy:
Captain Vortex  [author] 21 Apr @ 1:24pm 
The Lightning sword now creates lightning on hit. Had to lower the scaling considerably because it was freakishly OP. Better against groups of foes than on single targets.

Also created a sword that summons bats.

Enjoy :D
Captain Vortex  [author] 20 Apr @ 9:26pm 
Done. Created a Simple Lightning Damage Sword that adds 20% spell crit chance when wielded.
Also gave it much higher Intelligence damage scaling so it can perform well in melee if need be.
Pataco 20 Apr @ 8:36pm 
Very nice! Could you make an INT onehanded sword? :3
Muffinslop 17 Apr @ 2:32pm 
Very interesting. I'll have to give it a try sometime this long weekend