Project Zomboid

Project Zomboid

[B42] Gunfire Causes Hearing Loss
68 Comments
bubby_pz33  [author] 6 Aug @ 2:38pm 
@unlockk I honestly don't know. It's possible that that could cause issues
unlockk 6 Aug @ 8:16am 
Just out of curiosity does this mod account for Surviving Through Seasons where you can make the year less than 365 days? I see it uses the code 'currentDay' and 'GetWorldAgeHours' and idk, I wonder if the days get skipped it also skips the recovery attempts in the forgiving version of this mod? I lost keen hearing after firing a gun maybe 20-30 times and it never came back, so was wondering how the code works.
Res 塩味 26 Jul @ 1:31am 
any chance of adding ear plugs or something like that to allow wearing with helmets or other items that cover the ears?
Jaxx - pshoooo 21 Jul @ 10:05am 
is there an option for the tinnitus effect to be disabled, for those afflicted with it in real life already and not wanting to experience it twice?
bubby_pz33  [author] 22 Jun @ 5:22am 
@Hans-Landa Every gun, vanilla or modded, is given a sound radius. This tracks the radius. And a .22 caliber gun would naturally have a much lower radius realistically but it all depends on what number the modder gave it. I would think that they set it to something low
Hans-Landa 22 Jun @ 5:00am 
Sorry if this was asked previously but im using Guns of 93 and I'm shooting a Ruger MK.II which uses .22 LR, does this mod take into account caliber and if so guns that are suppressed and or come with integrated suppressors to reduce hearing loss?
TaikaJamppa 8 Jun @ 12:24am 
@Bubby_pz23 In that case, I think I have to wait one more day... I lost count while "inside", as I kept sleeping in the prison. :steammocking:
bubby_pz33  [author] 7 Jun @ 12:45pm 
@TaikaJamppa The forgiving script gives you a "recovery roll" once every 24 hours in-game. You get four attempts total over four days, and if you fail them all, it becomes permanent
TaikaJamppa 7 Jun @ 12:31pm 
@bubby_pz33 Forgiving. Thanks mate, appreciate that. Also, can you confirm the time this trait should disappear? Description says "few hours"...

Also, I did shoot in the prison's hallways, approximately 60-90 rounds, give or take. Three mags from the AR-15, that is, that caused the loss of hearing.
bubby_pz33  [author] 7 Jun @ 11:21am 
Which version are you guys using, normal or forgiving
TaikaJamppa 7 Jun @ 11:09am 
@Polyethyleneglykol I have the same problem. I thought it might've been because I disabled the mod for a brief moment, without loading the game while it was disabled, but still... Did you solve the situation anyhow?
Polyethyleneglykol 31 May @ 6:21am 
Does saving and reloading while having Hard of Hearding cause it to be permanent?
I have had it now (for the first time this playthrough) for 3 ingame days (2 hour days)
Eissey 24 May @ 4:02pm 
One thing games and movies never accuracy represent is how freaken loud guns are, I mean I shot a .45 with out earplugs once and within the first shot my ears where ringing for the rest of the day. This is a good mod, makes shooting for emergencies only unless you got ear protection. Thank you for making this @buddy_pz33. I hope your willing to updated it when/if we get britas.
MeanSmoker 13 May @ 5:23pm 
@bubby_pz33 appreciate that :P
bubby_pz33  [author] 12 May @ 4:08am 
@MeanSmoker It is
MeanSmoker 11 May @ 7:29pm 
Lost keen hearing to TTS and it didn't come back. can you confirm if that's intentional?
トガヒミコ 30 Apr @ 9:36am 
the mod is great. pz also has the perk "keen hearing" i think it would be a good idea to increase the chance of hearing loss for characters with such a perk. the mod is perfect, i really look forward to the ability to hang headphones on my neck and put them on when needed. mod 10/10
lanlangaming 28 Apr @ 3:10am 
very good mod
JediKnightSky 25 Apr @ 10:30pm 
I pray this one day becomes part of the Vanilla game.
bubby_pz33  [author] 25 Apr @ 9:58am 
@maboo That'll only happen if another modder wants to assist me with it. Otherwise I see B41 as a waste of time
maboo 25 Apr @ 8:41am 
Don't you have any intention of releasing version 41?
Almahr 25 Apr @ 8:25am 
Hey, could it be made to work with mods like Rain's B42 Firearms mod? In it, it has suppressors and the likes.
bubby_pz33  [author] 24 Apr @ 8:44am 
The mod will be updated soon to address that @Coby
Coby 24 Apr @ 8:40am 
is there a way to turn off permament hearing loss? id like to keep only the partial one
Ecnar 23 Apr @ 5:39pm 
As some one who already has Tinnitus I approve of this mod. Tinnitus for your Tinnitus.
bubby_pz33  [author] 23 Apr @ 3:51pm 
@Mantha I am the end-game boss. I feed off of your suffering >:)
Mantha 23 Apr @ 3:46pm 
why do so many absolute masochists play this game lol
jokes aside, really neat mod
Halcyon Ways 23 Apr @ 8:47am 
This is really good
404 23 Apr @ 8:39am 
Once britas weapons are updated we need a patch for suppressors.
TaikaJamppa 22 Apr @ 8:08am 
@bubby_pz33 Roger that. Thanks for the mod, none the less. I will definitely play around with it sometimes... I admit, I like it and hate it at the same time!
bubby_pz33  [author] 22 Apr @ 8:02am 
@Sahji I appreciate your enthusiasm lol
Serithi 22 Apr @ 6:44am 
@Goatroach active noise canceling was first developed in the 30's and was commercial by the late 80's, so it would indeed be around in '93.
Sahji 22 Apr @ 5:49am 
Ugh thank you for updating it to work with hats. My cop can now wear his police hat and ear protectors. You're a damn legend. Excited for the earplugs!
That's not a sentence I ever thought I'd write.
bubby_pz33  [author] 22 Apr @ 5:15am 
@TaikaJamppa I'm pretty sure that it was the issue. Should be good now but lmk
Goatroach 21 Apr @ 9:41pm 
I wonder if active hearing protection existed in 1993.
The earpro I wear IRL gives you super human hearing, and disables the mic and speakers when the dBs get high enough. It's great. One night, when I was wrapping up a dusk shoot at the shotgun range, I was the last person there, but I heard footsteps behind me. I turned around, and about 100 yards out in the desert there was a coyote prowling for rabbits. I had accidentally turned the gain up to max on the earpro.

I didn't know about active hearing protection until 2019, so not sure if they existed back in '93. If they did, they'd make an amazing addition to the game.
ChillWhiteGuy 21 Apr @ 9:05pm 
Reminds me of ACE3 for Arma 3
TaikaJamppa 21 Apr @ 8:36pm 
@Bubby_pz23 The gun was AR-15 from B42 Rain's Firearms & Gun Parts and it was the white protectors. I don't know, if the mod that allows those protectors to be worn on your neck had an effect on the situation, too.
bubby_pz33  [author] 21 Apr @ 6:23pm 
Added a way for players to reduce the counter. Check the effects of aiming levels in the technical details discussion
bubby_pz33  [author] 21 Apr @ 4:45pm 
@Everyone I realized that the mod that allows you to wear ear protectors with hats changes the body location to Ears so it was causing my gunshot tracker not to count correctly. My apologies. Updating it now with the fix
Goatroach 21 Apr @ 12:50pm 
I've had the unfortunate displeasure of firing both my rifle and shotgun IRL without my earpro on, and yeah, it hurts like heck. I have tinnitus, but that's from years of sleeping with a fan on near my head.

This message brought to you by the letter, "EEEEEEEEEEEEEEEEEEEEEEEEE..."
kmod 21 Apr @ 12:45pm 
finally it exists i wanted something like this for a while
bubby_pz33  [author] 21 Apr @ 11:23am 
@Blessed Mother For now just the two items. Ear Protectors are kinda made for that purpose. Eventually I will add the foam ear plugs :)
Blessed Mother 21 Apr @ 11:21am 
This is brilliant. Great job!

Besides the ear muffs and ear protectors, does wearing a balaclava, or any other sort of head gear that covers the ears, somewhat provide a little bit of ear protection?

Also, it would be really cool if you added in the soft foam ear protection. :)
bubby_pz33  [author] 21 Apr @ 11:14am 
@Doctor Sex I did have a function for healing over time, but temporarily removed it due to an error. Will fix and add it back soon
Doctor Sex 21 Apr @ 11:02am 
also will that meter go down after time?
Doctor Sex 21 Apr @ 11:01am 
outside its aint bad, but shooting in house will cause harm
bubby_pz33  [author] 21 Apr @ 6:13am 
I haven't fully tested my mod with the other mod "Wear Ear Protectors with Hats" so I'ma see if that had any effect
bubby_pz33  [author] 21 Apr @ 6:06am 
@TaikaJamppa Can you lmk what type of gun you used and was it the ear muffs or the protectors
bubby_pz33  [author] 21 Apr @ 6:03am 
And yes, shooting is twice as damaging when indoors
resserfi_YT 21 Apr @ 5:17am 
:spiffo: