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A few things are holding me back on this right now though;
1) it's school holidays, I have 3 teenage kids, and a very hectic busy/full summer schedule
2) I have a lot of mods that also need updating, and this one being one of the most complex is getting saved 'for last'
3) I need some experience playing with Meltdown and overclocks to see what might be possible for these.
I really like this simple modification, but it gets lost in the present tense among the enhanced weapons. I would like to see alternative types of fire vision.
Yes, other mods could also give the error. Without the full log or full error report or full modlist it can be any number of things. The simply answer is you have two things adding the same 'key' name of Consumer to one part
Is your Cosmoteer and mods up to date? are you using any of the beta/preview/testing versions of Cosmoteer?
but not any more thanks for help
I don't want to do anything with it yet until the Meltdown update is fully stable released though.
I'm looking forward to the possibilities!
When 'not powered' it should look like a glass bubble, you can see this when constructing a missile too, and is the same way that EMP's handle it.
I've fixed it so that when the factory is powered on or idle the sphere is illuminated.
(The only reason why the missile factory wouldn't have is the tiny missile icon in what looks like a glass bubble; that just feels a little weird to me. Swap that for the animated plasma/electricity circle on the missile and it would be perfect, in my opinion.)