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Gonna try to bump up the priority a bit when I get back home from my shift.
Thanks for pointing that one out, was writing this thing in a hurry.
I have seen the file structures myself while trying to slap this small fix together.
RPG Growth shouůd have its own implementation that runs on different values than the OG AAS.
At least that's what I understood from the description, both mods touch the same files, but in general act differently.
I have gone ahead and made sure the values in the code match.
Athough I never had a chance to see how the original mod works for myself.
Anyways, the mod bumps down max defence stat for tiers 1-10.
Early game armor will probably suck, especially in combination with Difficulty+ and Tougher Mobs.