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那你把这两个mod的文件对比一下,看看我mod有没有和他mod冲突的文件。
把我mod的文件删掉就行了.
应该能兼容吧,我翻了一下你说的mod的文件
并没有冲突的地方(大概
那我试试吧
{StartVal 5}开局空袭
{WinGain 1}
{LoseGain 1}
{MapRewards
{Airfield 5}
}
}
{AP ;// Ammo points弹药点
{StartVal 2000}开局弹药
{WinGain "5:250 10:500 15:1000"}
{LoseGain "1:100"}
{MapRewards
{Ammodepot 1800}
{Factory 1000}
}
}
{RP ;// Research points科技点
{StartVal 24}开局科技点
{WinGain 3}赢了之后的科技点
{LoseGain 2}输了之后的科技点
{MapRewards
{Bonus 3}
{Research 6}
{Resources
{MP ;// Manpower (generic money)
{StartVal 6000}这个是开局钱钱
{WinGain "1:2000 2:2200 4:2300 6:2400 8:2500 10:3000 12:3500 14:3600"} ;// games played : MP gain 赢了之后的钱钱
{LoseGain "1:1900"}输了之后的钱钱
{MapRewards ;//Bonus resources on various game types (a game can only be one randomly chosen type). Types: Airfield, Ammodepot, Bonus, Factory, Research.
{Airfield 1200}
{Ammodepot 1200}
{Bonus 1500}
{Factory 1500}
{Research 1200}
你可以退到以前的版本玩玩,或者改改文件,自己翻一下留言区找找怎么改,我说过的了.
I'm sorry, I don't think I can do it at the moment, but you can move the file to achieve this effect
{Base "0:900 600:2000 1800:6000"} ;// seconds : CP
;;;;{RoundMultiplier "0:0.6 2:1.0 4:1.0 6:1.0 8:1.1 12:1.5 14:1.5"} ;// games played : multiplier for CP
;;;;{RoundMultiplier "0:0.6 2:1.0 4:1.0 6:1.0 8:1.1 12:1.5 14:1.5"} ;// games played : multiplier for CP
{RoundMultiplier "0:0.6 2:1.0 4:1.0 6:1.0 8:1.1 12:1.5 14:1.5"} ;// games played : multiplier for CP
Base是ai每秒获得的人力点,RoundMultiplier是ai每天的人力倍数
{Low
{BotResources 1.0}
{BotVeterancy 3}
{Rewards 1.0}
}
{Standard
{BotResources 1.5}
{BotVeterancy 4}
{Rewards 1.1}
}
{High
{BotResources 1.8}
{BotVeterancy 6}
{Rewards 1.3}
}
BotResources是ai的兵力,BotVeterancy是ai'的等级,Rewards是胜利后的奖励倍数。
https://images.steamusercontent.com/ugc/16071269669189133150/5297DEFA1E48E290BDC5F71AC5F5E0DEC2A12A75/
你是不是加了其他的mod
By the way, if you have any requirements, just raise them. I will try my best to do what is within my ability.
Правильно, выдвигайте любые просьбы. В пределах своих возможностей я стараюсь это делать.
https://images.steamusercontent.com/ugc/15065129127896015463/B69EE15ED165EA7331878361EEC67FA41821055B/
3468163669-resource-script-multiplayer)中找到bot和conquest这两个文件。然后你要将“bot is attacker”下面的13*60*1000和14*60*1000全部改为0。就可以跳过征服防御的准备时间了。
---------------------------------------------------------------------------------------------------------------------
You can find bot and conquest files on (SteamLibrary-steamapps-workshop-content-400750-
3468163669-resource-script-multiplayer) Then you need to change all 13 * 60 * 1000 and 14 * 60 * 1000 under 'bot is attacker' to 0. You can skip the preparation time for conquering defenses.
The next step is to increase the weight of powerful units in each faction (to make it more difficult), which may open another mod as a compatible version.