WARNO
Spearhead Reforged [ 2 New divisions ]
84 Comments
周家 30 Jul @ 10:37am 
@Mr.Apsylone I wish you all the best
:harbinz9a::shenyangj8:
Mr.Apsylone  [author] 30 Jul @ 7:38am 
@周家 We're also interested in this, but we still have a lot of divisions to rework. Also, the next DLC could bring changes to AG that would undo our work. So it's not a priority.
周家 30 Jul @ 7:33am 
Personally, I think that since this mod has added so many new units, it should be in General Mode, because most people would like to experience these new things in General Mode, such as BTR80A 640 M1A2:shenyangj8:
Niko226  [author] 29 Jul @ 1:14pm 
@QWQ Hi, this is not a priority at the moment
QWQ 29 Jul @ 10:45am 
Thanks for the update. Would you like to cooperate with Yokaiste mod or made a free duck division in future? It could be fun:steamhappy:
Free Mustache Rides  [author] 27 Jul @ 7:41am 
@xxHITMANxx JR the campaigns don’t have like the M1A2 or Object 640 added to them, but the campaign units are heavily modified in Bruderkrieg, Fulda, Airborne Assault and Highway 66. As of now these units lean more historical than the MP decks
xxHITMANxx JR 26 Jul @ 3:58pm 
i just think the mod does not work for me
Mr.Apsylone  [author] 25 Jul @ 9:36am 
@xxHITMANxx JR Wdym ?
xxHITMANxx JR 25 Jul @ 9:04am 
i dont see anything dif with army general?
Luixa7715 25 Jul @ 4:57am 
Cheers guys thanks for your hard work on the mod
Free Mustache Rides  [author] 22 Jul @ 4:04pm 
@Luixa7715 fix is uploaded and should be up momentarily
Mr.Apsylone  [author] 22 Jul @ 3:46pm 
it's the M981 that cause the crash we are fixing it
Mr.Apsylone  [author] 22 Jul @ 2:09pm 
@Luixa7715 I just saw that while playing game 2 min ago, i'll take a look
Luixa7715 22 Jul @ 1:28pm 
Hey devs just to let you know that the game crashes on the 3rd Armoured when opening recon/AA tab due to missing texture
Mr.Apsylone  [author] 20 Jul @ 8:40pm 
@Vest Of Allah We're staying on regular availability
Mr.Apsylone  [author] 20 Jul @ 8:39pm 
@Zippo It's Cbrid that wrote them, I might rework some of them like i did for DIV MOB, to make them sound a bit less silly. We'll see
Mr.Apsylone  [author] 20 Jul @ 8:38pm 
@Alexander the Mediocre Work on AG is in low priority we are working on more divisions, new models and new mechanics atm.
Vest Of Allah 20 Jul @ 8:21pm 
Could it be possible to add more unit per card and activation points like old spearhead.
Zippo 20 Jul @ 11:40am 
I love this mod but the ChatGPT descriptions for the different battalions is funny
Alexander the Mediocre 20 Jul @ 9:39am 
Damn this mod is so sick. Fulda especially feels so much better. Only thing I wish was better is some of the air squadrons, especially in Bruderkrieg, being a little more multirole and less one dimensional
Mr.Apsylone  [author] 19 Jul @ 7:00am 
@yocho Thanks :selike:
yocho 18 Jul @ 3:04pm 
Still a really cool mod, love all the efforts that went into it !
Mr.Apsylone  [author] 18 Jul @ 7:50am 
@Mr.Cavtastic the M8 is already in the mod...
Mr.Cavtastic 18 Jul @ 6:48am 
Any plans to possibly add the RDF/LTs or maybe the M8 Bufords?
Mr.Apsylone  [author] 15 Jul @ 5:52pm 
We're preparing the next update. :direyes:
Mr.Apsylone  [author] 10 Jul @ 5:21am 
We will look into it @Rhodesian Light Infantry
Rhodesian Light Infantry 10 Jul @ 5:12am 
Thank you for that mod, love it. Stopped working today after update... -.-'
Free Mustache Rides  [author] 8 Jul @ 10:34am 
@Alexander the Mediocre which campaigns have you played? The original 5 campaigns have overhauled air wings, with IRL Squadron/Regiment sizes that are kore multirole.
Alexander the Mediocre 6 Jul @ 2:44pm 
Really cool mod. One suggestion: Make Army General plane squadrons into strike packages with a mix of CAS, AA, SEAD, etc. In vanilla plane squadrons in AG are too specialized and you have to choose between bringing in only type of plane usually and not having enough of what you didnt bring, like bringing an AA squadron but having little to no CAS. Would be a huge QOL change. I think the LSCO mod does this if you want some inspo
Mr.Apsylone  [author] 6 Jul @ 3:29am 
Thanks :steamthumbsup:
Infantry.毛毛 5 Jul @ 9:06pm 
i love it!!!
Mr.Apsylone  [author] 30 Jun @ 12:12am 
Also to all, if you want to engage with us or the community, I'll highly recommend to join the Discord. Plus you'll be able to see teaser on what we are working on :direyes:
Mr.Apsylone  [author] 29 Jun @ 11:44pm 
Hello @Captain Soban'sa, so regarding concept tanks, we already have the OBJECT 640 in the mod, which is a prototype tank. There's some Kit bash models which are more less prototype or one-off or even some "fictional" ones (yet few) but they are not in the mod yet. The next content update is planned for July, it is themed.
Captain Soban'sa 29 Jun @ 9:25pm 
will there be plans to add fictional and concepts tanks too? and or vehicles that were proposed but never left the drawing board. havent tried your mod yet but i think ill love it :ac6_heart:
Ervin 28 Jun @ 10:39am 
Sasha your the best:steamthumbsup::steamhappy:
Free Mustache Rides  [author] 23 Jun @ 4:07pm 
@Mr.Chemistry this should be fixed, will be uploaded shortly
Mr.Apsylone  [author] 23 Jun @ 6:46am 
@Mr.Chemistry We'll look into it
Mr.Chemistry 23 Jun @ 1:45am 
Hi, love the mod, one issue I found, the copperhead artillery causes the game to crash instantly when the card is clicked during battle or deployment.
Mr.Apsylone  [author] 22 Jun @ 10:24am 
@aplaceinthesky it's been updated yesterday, unsub and sub again to have the latest version
aplaceinthesky 22 Jun @ 9:51am 
it doesn't work anymore for what version of the game it is?
Alexander 21 Jun @ 10:46am 
Thanks for the update homie
Free Mustache Rides  [author] 19 Jun @ 12:05pm 
@610731050 some of that may be in the cards, small team, progress is slow, patience please
610731050 19 Jun @ 7:30am 
Please add Leopard 2A5 tank to German PZ 5, Leopard 2A5 (KWS),Please add PZH2000 gun to German PZ 2,Added OBJ 195 for the CCCP 119 (it has a deadly 2A83 152MM main gun and a 2A42 30MM autocannon), has the best AP and front armor in the game, and has ERA and APS features.
Martian Patriot 18 Jun @ 3:40pm 
There was an old SD2 freedom deck mod that created specializations by making several deck types (I.E US armored, US mechanized, US infantry) but that would be a lot of work.

Not sure how much balancing is a concern though considering the people who will be playing with eachother with mods likely know each other and are playing in private lobbies so they can use honor rules with deck balance but maybe my friend group is the exception here.
Mr.Apsylone  [author] 18 Jun @ 2:28pm 
Thanks yes WGRD is a inspiration, making national decks would be hard to balance tbh specially without the ability to create specialized decks.
Martian Patriot 18 Jun @ 12:07pm 
Great mod!
Adds a lot of the RD units I have missed.
I would love a national deckbuilder but I understand that's likely out of scope for this mod.
Free Mustache Rides  [author] 14 Jun @ 7:55pm 
@NAFA that crash should now be fixed
Free Mustache Rides  [author] 14 Jun @ 9:07am 
@American ~1995
American 14 Jun @ 9:05am 
@Free Mustache Rides, that’s cool and may i ask in terms of timeline are you going to stay within the 80s to the 90s era or will you be going outside of that as well? Ik you mentioned some units being outside historical timeline but I just want to know to what extent
Free Mustache Rides  [author] 14 Jun @ 5:35am 
@American, we go for fun game play with more interesting units than vanilla. Realism will be interpreted as different things by different people, and argued about forever. This mod will obviously have some real weapons, vehicles, planes etc, that are outside historical timeline, but only in the interest of making decks unique and entertaining to play.