WARNO
Spearhead Reforged [ 2 New divisions ]
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Update: 22 Jul @ 4:04pm

- Fixed crash with M981 FISTV due to a pathing issue for another unit
- Added new model for Objekt 640 in 39 GMRD

Update: 21 Jul @ 5:18am

Update: 20 Jul @ 10:32pm

Game Version = 160943
Mod Version = 0

Deck adjustments after feedback
**10th SFG changes**
- EF-111 Raven from 2 cards of 2, to 2 cards of 1, at vet 0/0/1/0
- F-15E[HE] from 2 cards fo 2, to 2 cards of 1, at vet 0/0/1/0
- F-4G Wild Weases [HE/CBU] from 2 cards of 2, to 1 card
- F-117 to 2 cards of 1
- Green Berets Alpha from 3 Cards of 6, to 2 Cards
- Green Berets Bravo from 3 Cards to 1
- Green Berets Charlie from 2 Cards to 1.
- Green Berets CMD, Green Berets, and Green Berets ODA now only come in Helo transports
- Green Berets CMD to from 1->2 Cards of 2.
- Minimum range for ATACMS strike for LRRP [ATACMS] is now 1000m, was 1500m

**1st UK Armoured** - These are the changes I made, increased Mk3 availabilty a bit so it still feels like a Challenger based armored deck

- Increase price of Armored Rifles Milan to 75
- Decrease card of Armored Rifles Milan by 1
- Remove Para Milan 2
- Swapped Para ROVER MILAN with Regular Rover MILAN, and goes from 2 cards -> 1 Card of 6.
- Removed CHALLENGER MK2
- Removed CHALLENGER MK2 CMD
- Challenger 1 Mk.3 CMD from 1 Card ->2 Cards
- Challenger 1 Mk.3 from 2 Cards -> 3 Cards
- Add card of CHALLENGER 2 by 1 (goal make the formation leaner and deadly)

Unit Changes
- Mi-24V [Ataka] now uses the Mi-24VP model, name changed to Mi-24VM [ATAKA], new Loadout Gsh-23 Autocanon, S-80 Rockets, and 16x Ataka
- Mi-24VM [Ataka] price changed to 245, was 240.
- Mi-28N price changed to 260, up from 255.

Update: 19 Jul @ 3:11pm

Game Version = 160943
Mod Version = 0

Bug Fixes
- Fixed UI issues in the Deck Selector that stems from the Divisional Tool Tip Implementation
- SF Suppression Regeneration changes reimplemented, I forgot to put these back in from the last version.
Trained SF Regain 0.9 suppression/second - Was 2.3
Veteran SF Regain 1.4 suppression/second - was 2.9
Elite SF Regain 1.9 suppression/second - was 3.3

Unit Changes
- All Marsouin units renamed RIMa

Update: 17 Jul @ 7:01pm

Game Version = 160943
Mod Version = 0

Mod updated to latest game version

Features
- 2 New Divisions,
- 9 New Infantry Weapon Models,
- 2 New Missile Models,
- 9 New Vehicle Modles,
- 30 New units,
- 2 New Traits

New Divisions
- 10th Special Forces Group - Light force of with powerful up armed Humvees that have supply to sustain operations behind enemy lines, armed drones, ATACM's Observer, and infantry with the new Raider Trait.
- 3rd Guards Spetsnaz Brigade - Fire support is the name of the game, and this division has it in spades. Excels in the anti-infantry role, limited to light vehicles, but loaded with autocannons and ATGMs.

New Units - All with new models
- New Line of Humvees Based on the M998T for 10th SFG, all have 250 supply as well. but only for ammo
- M998T ISC [GAU-19]
- M998T ISC SFLSV - GAU-19 and Mk.19 AGL
- M998T ISC [Dragon] - M2HB and Dragon III
- M998T ISC [MMG] - 2x M240
- BTR-90 - 30mm Autocanon, Konkurs-M, PKT
- BTR-90 RYS - 30mm Autocanon, 4x RPO-RYS, AGS-17, PKT
- MQ-1 Reaper - Recon Drone with 2x Hellfire missiles
- M0138 Humvee SMLAA - AA Humvee armed with 4x Aim-120 and 2x Aim-9M
- Mi-8MTV [S13] - our old buddy from WG RD, now with 122mm S-13 Rockets
- MH-60L Blackhawk - SF Blackhawk, with 2x M134 Miniguns, flights 30kmh faster, and about 25m lower than the standard UH60A.

Deck Changes
- All decks now have the ability to use the autofill feature in the deck builder
- All division now how a tool tip, with a description of the deck and its strenghts and weaknesses. Just hold your cursor over the division emblems and it will appear.

New Infantry Weapons - all have unique models
- VKS 12.7mm suppressed rifle - a 50 cal with DMR range (850m)
- An-94 - New rifle for some spetsnaz units
- SV98 - New Sniper Rifle
- Nikonov MG - Insanely high RoF prototype SAW
- PKP Pecheneg - MMG for some Spetsnaz Units
- KSVK - 12.7mm Anti-Material rifle for a new variant of Spetsnaz Snayperi
- AKS-74U Suppressed - just for some variety
- SVU - Bullpup Dragunov
- Carl Gustav M3 - Rangers get a Carl G upgrade, comes with better ap and HE as well
- M21 Suppressed
- GAU-19 - introduced as a turret mounted weapon for humvees

New Sounds - with more on the way
- Grenade Launchers
- Silenced Rifles
- Abrams 105mm Tank Gun

Division Changes

4 MSD - to reflect the new lore that regiments of this division rotated out helping the soviets in Chechnya. Some units will receive higher vet, but have older, less effective transports, but lots more of them. Due to their performance in recent exercises and combat, high command approved this division to recieve upgrades to its AT weapons, including upgrading of their Fagots to the latest Faktoriya variant, the addition of Konkurs, and some RPG-29's to their armory. Still running with older BMP's, tanks, and other support vehicles though. Its fire support and scout teams come at higher vet.
- Removed all SP Artillery
- Removed PT-76B
- Removed MTLB-Shturm
- Removed PALR Fagot
- Added 2 additional cards of 122mm D-30 Howizters, vet 0/6/4/0, was 1 card
152mm D-20 Howitzers now 2 cards of 4, vet 4/3/0/0
- PALR Faktoriya team now comes 2 cards of 6, vet 6/4/2/0
- Added 2 Cards of 4 PALR Konkurs, vet 4/2/0/0
- Mot. Aufklrarer now use the recon variant of the BMP-1SP2, rather than the newer recon variant with Fagot. Come in 2 cards instead of 1
- MOT.-SCHÜTZEN (s.MG) now have access to the BMP-1SP1 and SP2
- Mot.-Schutzen [RPG27] removed from the deck, this will be exclusive to 11 MSD. and 9th Panzer
- Aufklarer now have a higher vet curve, no it is 0/6/4/2, was 6/4/2/0
- BRM-1 went from 1 card to 2 cards

Bug Fixes
- Fixed Desant Saperis Name, they will revert to vanilla designation,
- Readded Rocket Artillery Aim and Reload Time Changes - 60s Aimtime, 300s Reload,
- Rescaled MQ-1 Predator to be more life sized,
- Spetsnaz Igla-N Now have airborne trait with forward deploy,
- All new SF Humvees in 10th SFG had their stealth corrected to mediocre,
- Kornet Supply Cost increased from 45->55, this was the same cost as the Konkurs-M,
- Dragon III Supply Cost increased from 30 ->40, this was the same cost as the Dragon II,
- 9M114F for the Thermo Shturm of 6 Brigade, has had supply cost lowered from 50 ->30, It shouldnt cost as much as an AT Missile,
- Javelin ATGM AP increased to 16, supply cost taken from 180(Absurd) ->60, which is still higher than other infantry ATGMS.,
- Base Metis(19AP Version) had supply cost changed from 35->30,
- Added new Veterancy desciptors for AA, ART, Planes, and SF units. These are the tool tips describing their vet level, just flavor things.,


Update: 23 Jun @ 6:05pm

Game Version = 158113
Mod Version = 0

Update: 22 Jun @ 9:39am

Game Version = 158113
Mod Version = 0

Fixed Crash with Rangers (Javelin)

Update: 20 Jun @ 11:06pm

Game Version = 158113
Mod Version = 0

Updated to Game version 158113

Update: 14 Jun @ 7:30pm

Game Version = 150731
Mod Version = 0

- Fixed a Crash involving Panzeraufklarer in the 5th Panzer Div.

Update: 14 Jun @ 2:54pm

Game Version = 150731
Mod Version = 0

Bug Fixes
- Fixed Showroom Model for Saperi [TBG-7V], this units wasn't showing weapons properly in showroom.
- Fixed Issue with W50 LA/A Supply truck being able to load infantry but not unload them. It will no longer allow loading of infantry.
- Fixed Bug with supply cost on LeClerc MSC, supply now reflects the whole salvo of the autoloader and not each round.
- Fixed Issue with Light Rifles [Viper] Having the wrong name
- Fixed Issue with the Icons of UAZ 469 Snab. having the para button texture in the armory and purchase menu. This is a vanilla bug, so i just gave the non para version the transport UAZ 469 button texture for now
- M8 AGS LvIII now has 11 HP, like all other tanks with ERA armor
- Fixed Issues with M1025 Humvee AGL, non recon variant having recon optics, as well as adjusting its displayed road speed to be the same as other humvees
- Improvements to the Leclerc MSC textures