Left 4 Dead 2

Left 4 Dead 2

Rebalanced Melee Weapons
13 Comments
SleepyNotDead 26 Jun @ 8:42pm 
How do you configure it then?
Waltz  [author] 7 May @ 5:43am 
I placed the configs inside the mod itself so that you dont have to delete them every time I update something
Freemλn 7 May @ 3:50am 
ems config not apperaing after last update
Kirya 6 May @ 11:05am 
P.S.
This mod is functional and works good without [200% CI health]
My bad on that part, but still ems settings would be a nice touch
Mateus 6 May @ 10:17am 
Would be nice if hitting them with melee weapons would stun them propelly, sometimes you take like 3 hits to kill a single zombie and doesn't get stunned, wich means you get hit in those situations and theres nothing you can do about it
Kirya 6 May @ 9:28am 
Too bad that without dependencies this mod is broken
Separated version with dependencies would be much appreciated
Dellio 29 Apr @ 3:18pm 
@ZED YESS! i have this for a sourcemod plugin i have and when i play left 4 dead vr with it it makes killing commons so much more brutal
Dellio 29 Apr @ 3:14pm 
wait weapon melee damage not one shotting no way?????
父THISGENSUCKS父 26 Apr @ 3:14pm 
Chainsaw is not affected right?
Cletus 24 Apr @ 6:42pm 
i like this but alot of the time youll slash 1 common 7 times and they still wont die
ZED 24 Apr @ 5:23am 
Weirdly, commons taking multiple hits to die feels more satisfying in the "cutting down a tree" way. Feels more brutal.
CrackerBarrell6969 24 Apr @ 12:36am 
This in addition to the "Lonely Realism Walker" mutation makes for a great single player experience
PeopleLikeStuff 22 Apr @ 7:05pm 
Wow I didn't think it was actually possible to remove the insta-kill effect of melee weapons