RimWorld

RimWorld

The Dead Man's Switch - AncientCorps
258 Comments
S.S.Mogeko 18 minutes ago 
Ancient urban ruins' Vanilla loot option causes This mod to have cross-reference errors.
Something with "AM_MRE"
Kiterain Salvatore 19 hours ago 
今天更新后报错了
AOBA  [author] 20 hours ago 
@黄瓜妖精若叶睦 要,因為大地圖系統跟VEF的耦合性很高。
黄瓜妖精若叶睦 20 hours ago 
1.6古代机兵前置还是需要原版拓展框架么
budgetcommander 11 Jul @ 5:55pm 
I love the idea of giving a mech cockpit the profile of a Soviet tank turret. I wouldn't expect it to work as well as it does.
ETCannonFodder 11 Jul @ 6:55am 
群爆炸了还有新群吗
AOBA  [author] 10 Jul @ 3:29am 
@伊莎玛拉v我50 子武器可以切換選擇之後設置停火。
...so uhhh...why can a Mushketeer completely shrug off a dragoon shotgun's buckshot with CE installed?
E1S4 8 Jul @ 7:46pm 
Is it safe to add mid game?
伊莎玛拉v我50 8 Jul @ 10:17am 
希望作者下次更新能为棱堡加一个开关emp释放的选项,现在我家里躺五六架棱堡,监狱一暴动就立马放一堆emp,炸不到暴动小人还把监狱里能烧的都烧了。带出去打架也容易把大脑里装一堆仿生体的机械师搞休克,打地下设施也是,emp不带停的,敌方机兵都适应了,还一直放,很快就点炸了那堆油桶,然后设施温度飙升,最后只能开发者解决。 但是棱堡设计的太帅了,重火力也很有安全感,只能说这emp是个美中不足的点,希望作者能更新一下
Connor 5 Jul @ 8:19am 
Just so yall know, from my experience, this is absolutely not compatible with CE. it will pop up a window saying its incompatible and clear your mod list.
Aizuki 4 Jul @ 12:15am 
how can i reload Zilop rifle grenade launcher? i have enough stamponent but pawn wont reload it or i cant even manually do it
Leozingameplays 3 Jul @ 3:22pm 
Is it compatible with CE?
Starways System 30 Jun @ 7:07pm 
We like how this mod works as one possible interpretation as to why the planet is in ruins (there being no one canon reason why and it being up to interpretation).
Drunken Eagle 30 Jun @ 4:46am 
I cant believe that having a random ass duplicate of completely unrelated mod broke my game so severely, thank you @Zwarf, there are also some issues that just dissapeared after I removed duplicate
Drunken Eagle 30 Jun @ 4:43am 
...uh....

I didnt even need to reset anything, just having duplicate removed launched the game fine.
Drunken Eagle 30 Jun @ 4:41am 
@Zwarf Thanks for suggestions, Ill save my mod list somewhere externaly and try to launch everything from clean slate. I did have a duplicate Vanilla Skills for some reasons.
ZwartGeest 30 Jun @ 3:27am 
@Drinken Eagle , does it say in the logs something about duplicate mods? if so fix that by deleting one of the versions. can also be of different unused mods.
Drackmore 30 Jun @ 2:52am 
Dunno, its working just fine for me, I haven't messed with my mod list in over 2 months or so and its still running just fine.
Drunken Eagle 30 Jun @ 2:15am 
How are people even launching this? This corrupts the game and clears out mod list on completely vanilla+ whatever is needed for this mod to work
Ranger Dimitri 29 Jun @ 9:05am 
By that I don't mean the settlements on the world map, but rather the quest sites you can get from time to time.
Ranger Dimitri 29 Jun @ 9:05am 
@Void I think the idea is that with more time going to their bases they get more and more negative in their relations to you till they declare war on you, though I wouldn't really know either way.
Void 27 Jun @ 1:49pm 
so, idk if this is intended but the division is actually neutral to me in my playthrough rn. meaning i can walk in and use the machinery without them becoming hostile.
Dr.Athena 27 Jun @ 10:23am 
Hi, I use CE and found seems like DMSAC_Wall has multiple Bomb damage multipliers from different mods(this one and the main mod). please fix it. Thank you.
NiKABE 27 Jun @ 7:42am 
伊什瑪爾自動步槍似乎與槍焰模組適配的不是很好,槍焰貼圖有明顯偏移
Barbatos 27 Jun @ 2:42am 
Have you considered making the large bases like the underground facility a permanent site, like the Ancient Urban Ruins mod? They have a lot of loot, you have to take multiple trips unless you use modded transport vehicles.
Bridgitte 26 Jun @ 8:55pm 
my issue so far is that the game says its incompatible and then completely shuts off my mod list.
mephi 26 Jun @ 4:05am 
How do I leave the underground facility? The shaft collapsed after I went down. But I cant find another exit :/
xkp92110(orick) 25 Jun @ 7:58pm 
地下設施 遊戲裡任務是一星 這難度明顯不對xd
進去被一堆雙防破百機器人掃射
AOBA  [author] 25 Jun @ 5:34pm 
emmm, had recive multiple unknown issue recently, will take a look after the 1.6 mod update done.
Sparrow 25 Jun @ 7:14am 
@aidan Yeah, i've gotten it working a few times now, but the problem seems to come back for some reason with no clear cause.
Awangku_Oyen 25 Jun @ 6:34am 
Had an issue with Melee Animation mod. When the mech use melee attack to my pawn, it cause error and lag really bad.
Vigalance 25 Jun @ 3:33am 
i dont have rocketman at all and it still gives same issue, wen i run a clean game with only this and its requirements it still breaks
Same its working fine for me i have rocketman and performance fish but my friend tried it and got the error one thing i do have that she doesnt is anomaly
aidan 24 Jun @ 4:23pm 
@Sparrow the rocketman incompatibility fixes after loading the game without rocketman once, then it works even when you turn rocketman back on
Silverbattleship 22 Jun @ 1:16pm 
有人知道真理哪里可以刷吗?
Dawn 22 Jun @ 7:41am 
看评论似乎简中用户能正常用,其他语言有Bug
Barbatos 22 Jun @ 3:19am 
Works fine for me.
Nickvr628 21 Jun @ 12:40pm 
Mod is broken
Parc_o 21 Jun @ 9:24am 
啟用這個模組開不了遊戲 mod就所需的那幾個 其他失能機關系列都沒事
Silverbattleship 19 Jun @ 4:36pm 
机兵坟场的未启动机兵是随机刷的码?只有第一次刷出乐棱堡,还有基础大型废弃机兵被未启动的中型机兵给占了
Robo Niki 18 Jun @ 4:16pm 
Now, its not work, when i load this :<
Pixy 18 Jun @ 1:45pm 
Same thing here, when I load up all the collection mods for Dead Man's Switch alone they work fine, but the moment I add this mod to them, it just doesn't seem to work at all.
Asmaran 17 Jun @ 6:48pm 
Just a quick heads up, this mod is not working at the moment. When I loaded just this mod and all of the dependencies, it gives a warning that corrupted or incompatible mods have been used, and then unloads all mods.
Sparrow 17 Jun @ 5:40pm 
Heya, no clue why but this mod is causing a weird incompatability with Rocketman. When just this, its dependancies and rocketman loaded, once the game loads in it leaves me on just the vanilla background of the planet, it refuses to bring me to the main menu or go past that screen at all. I've tried with and without this mod, and it seems to just be this mod, and I've tried reinstalling everything, the game, all my mods, every file, and it seems to be persistent.
Drackmore 16 Jun @ 9:27am 
@Trench Raider Mann
JUST this and Deadman's Switch? You also need their dependencies like Vanilla Framework Expanded, and its dependency Harmony.
Trench Raider Mann 15 Jun @ 5:47pm 
crashes my game when just it and dead mans switch are enabled.
Campy Legacy 15 Jun @ 3:31pm 
I select pawns but can't go in the lift shaft at all, I select one pawn at a time, the only thing i can do is shoot at it, if I draft the pawn but that does nothing, but I cant interact with the lift at all
Gender Bender 15 Jun @ 3:18pm 
Is this safe to add mid save? This mod looks really cool and I wanna use it
Искатель Рока 13 Jun @ 5:27am 
Potatoic, go to underground facility entrance.