Garry's Mod

Garry's Mod

[simfphys/Glide] Pursuit AI
201 Comments
L1NTER 6 hours ago 
bro just summoned two combines in my car
Lynch 19 Jul @ 6:19am 
I recorded a video showing this addition: https://www.youtube.com/watch?v=SbOGKJFA1i4
Lynch 19 Jul @ 2:57am 
I have extracted some sounds from the police officers in GTA V when they use the megaphone and implemented a function in your code to play said sounds during the chase. If you think it's okay, send me a friend request and I'll send you the .gma so you can update your addon with that addition.
rgary 14 Jul @ 9:14pm 
can you make flee'ing ai?
EmilRob 12 Jul @ 2:00am 
It exsit settings
(Bump in to the car)
robertsonderick2012 11 Jul @ 2:46pm 
plz help me
robertsonderick2012 11 Jul @ 2:45pm 
it did not work
存活率百分百の少女 11 Jul @ 10:08am 
Can I translate this MOD to other language?
EyeAngler 10 Jul @ 1:29am 
for a second i thought it said "fursuit ai"
Limon 9 Jul @ 1:07am 
Can you make it Compatible with scars?
LoveingLiamGuy  [author] 7 Jul @ 3:40pm 
Been a while since I touched Gmod, but I've released an update that should fix some issues with NPCs and Glide vehicles. Thank you for the support.
Rock Paper Scissors! 6 Jul @ 11:07pm 
he stoned me to death
Rock Paper Scissors! 6 Jul @ 11:07pm 
this mod sucks because the creator is stinky
Himmostageese 5 Jul @ 1:46pm 
very good very nice
The Human Man 5 Jul @ 10:58am 
wait do the cops arrest you? I really like the mod but the cops just look around once they get out of the car
Weazll Jeele 25 Jun @ 1:21am 
add an option for vehicular manslaughter
dyce930 22 Jun @ 4:23pm 
This is surprisingly alot better than I thought it would be. NPCs will slow down if you're on foot to avoid hitting you which is actually kinda cool
Astrical 22 Jun @ 8:20am 
I didn't even know this was for glide its so cooooool
Valurim 17 Jun @ 6:39pm 
Hi, I'm not sure if I'm doing something wrong, but whenever I go around corners they never seem to be able to go around it. They back up and repeatedly crash into buildings/guardrails without ever coming after me. Sometimes, if I spend a lot of time right next to them they can correct themselves.
KapitanVivid 9 Jun @ 12:37am 
Will there be a version/patch that allows you to chase NPCs? Great addon anyway, had much fun with it :)
goofy guy 8 Jun @ 6:51am 
this is so fun dude! nice job :steamhappy:
夢 Dj Kraken 1 Jun @ 6:17pm 
And can you add a race mode? Otherwise this mod is incredible !
夢 Dj Kraken 1 Jun @ 6:16pm 
Can you add the pursuit for NPCs? I would like to do pursuits between other factions or even pursue a criminal in MAD VEHICLE
Czecika 30 May @ 11:36pm 
can you make it so a setting which chooses which player with be pursed and which one that can be pursited or ignored
RandomStuffToppedOffWithMemes 30 May @ 10:04pm 
we need criminal ai now, which is basically the opposite of this... instead of them chasing you, they flee from you
SK8BoredERrr 2015 27 May @ 9:28am 
if this ai is the one that makes cars appear in gm_bigcity than pls make it work in nyc city gm_fork union city or south side that would be like so epic also what maps does it currently work on?
mustang 24 May @ 2:47am 
if this addon is getting so many subs, i cant imagine how unit vehicles will perform
MAVRIK 21 May @ 2:21pm 
This mod is one of the best I've ever found. I like that the cops even pit maneuver you.
chief_yeb41 19 May @ 6:15pm 
why is this mod actually so good
==Lucanmoonshadow== 19 May @ 11:11am 
This is BEAUTIFUL!! I have enjoyed so many thrilling chases thanks to your work, you are seriously legendary. Do you ever plan to compliment this with a fleeing vehicle AI addon? :praisesun:
Mister Twister 18 May @ 2:24pm 
hey mod creator, this mod is amazing, probably one of the best on the workshop, there's so much effort in it that it's so good, i'm done glazing for now
realsanek 17 May @ 4:38am 
learn to read, its clearly said "navmesh pathfinding" which means you need a navmesh
Mickey Meth Official 15 May @ 7:35am 
Idfk how to make this work. The NPCS aren't in the vehicles, and they don't drive them either. I've tried everything, even using the default NPC included in the settings, but it still doesn't work. I Hope This Gets Fixed (I'm Reposting This Comment Because Of Copy Pastas)
Captain Cooper 12 May @ 1:35pm 
do one for lvs cars please
soopah merryio 12 May @ 5:58am 
could ya let the armed vehicles use their weapons?
mercado_24 11 May @ 5:01pm 
give vehicles the ability to target friendly npcs, like rebels, and also allow vehicles to use its weapon, if it has one. if you could add those, this mod would be SICK as HELL :steamhappy:
i wanna be the soul! 9 May @ 6:23pm 
holy shit i might know this guy
bubby 5 May @ 8:33am 
Would be cool if it had photon 1/2 support
iplaymanygames 5 May @ 2:19am 
dumbasses post the bug reports in bug reports
FallMetal311 4 May @ 5:05pm 
👍
Maupa 4 May @ 5:53am 
why is the text bisexual
mosesjr0527 4 May @ 2:54am 
The modder should add the the ability for ai pursuit vehicles to respawn ahead of the player or behind if stuckbor destroyed just like in the old school gta games it would be fun 😁
deancowola 3 May @ 7:04pm 
Can you do the army next?
LosCartuchos5566 3 May @ 2:34pm 
simfphys is back people
Omega114514810 3 May @ 10:46am 
Cannot spawn other NPCs:
[[simfphys/Glide] Pursuit AI] lua/entities/npc_pursuitai.lua:348: Tried to use a NULL entity!
1. GetModelRenderBounds - [C]:-1
2. createNPC - lua/entities/npc_pursuitai.lua:348
3. spawnNPCs - lua/entities/npc_pursuitai.lua:397
4. unknown - lua/entities/npc_pursuitai.lua:179
z 3 May @ 9:45am 
really good fucking addon for npc battles
YolksterTheProtogen 3 May @ 7:41am 
[[simfphys/Glide] Pursuit AI] lua/entities/npc_pursuitai.lua:343: attempt to call method 'Give' (a nil value)
1. createNPC - lua/entities/npc_pursuitai.lua:343
2. spawnNPCs - lua/entities/npc_pursuitai.lua:397
3. unknown - lua/entities/npc_pursuitai.lua:179
The npc's im wanting to spawn wont when im in their distance, They have their sirens on, but then just sit there. idk what the issue may be
LoveingLiamGuy  [author] 3 May @ 12:14am 
@seb Actively working on as many optimizations as I can find, but the bottleneck is the pathfinding used by NextBots. The next version should have less lag spikes though.
Toppet 2 May @ 9:18pm 
knew it its back