Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You need to remove the faction from your game via save editing and add them again via VEF for them to generate correctly.
Fix:
Grave digger won't have a chance to spawn "fake dead" pawns.
Fixed an issue in the code causing grave digger to spawn 8 corpses instead of 9.
The intended behavior of shamblerification is that it turns the target into a shambler and assigns them to the faction.
I'll try altering the code to force the pawns to die on spawn, the hediff approach seems to have issues from what you're telling me.
as for grave digger that's weird, which version are you using the mod on?
Glad to see what you will come up with.
Glad you're enjoying the mods!
I'm considering making paths for odyssey but I have no idea on what to do so far, I'll keep playing the DLC and maybe something will come up!
Thank you for the update to your Many Paths! :D
They are amazing additions to the game. On a parallel curiosity, are you going to be planning paths related to Odyssey?
Grave digger is supposed to be a 3x3 radius psycast causing 9 corpses to appear, that was always the behavior of that ability, maybe you're using a mod that alters range based on psychic sensitivity? I do get 9 corpses in my game.
The spell worked fine in my game, are you getting any errors?
I think you should swap Deadlife Sacks and Deadlife Cloud. Being able to put Deadlife dust on the entire colony is so much stronger than making a cloud at a kinda short range.
T0 (Free cast to cut the tps consumption of shamblers):
Shambler Extinction:
Kill all of your shamblers.
T4:
Shamblerification:
Transform the target into a shambler that will fight for you. 9% Focus 0 Heat.
T5:
Mass Shamblerification:
Transform the targets into shamblers that will fight for you. 29% Focus 50 Heat.
do you do commissions by chance?