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Anarchists should definitely be anti-war though. That's like the one socialist group who would be anti-war 90% of the time.
But still, socialists in general were almost never pro-war. It would only make sense with defensive wars and if the war has some ideological goal (or even some other niche cases, like being a council republic and attacking a capitalist nation, since that could be seen as "spreading the revolution"). But in a generalist sense, socialists are pacificists. Class over nation and all that.
Socialist and other leftist ideologies are considered "pro war" when I'd say they shoudn't. Historically speaking, socialists were quite anti-war. I think IGs with leftist ideologies (especially anarchists) shouldn't add to war support unless the war was defensive or specifically about furthering some ideological goal.
Maybe there are other factors the mod considers (I haven't looked into it too much and I'm no real modder), but I thought I should point that out anyway.
for the bidirectional dismantling the AI should add the wargoal (if they have the tech), and i dont think they should get it for free and not have to pay maneuvers and infamy cost.
it kinda sucks rn that we have to do all cb modding through treaties since wargoals are still not changeable at all pretty much
Thank you for fixing it, fren ^^
What is the purpose of those changes? Are they safe to just remove?
Thanks in advance!