Hearts of Iron IV

Hearts of Iron IV

OWB: UTCM Addon - Wasteland Economy
11 Comments
mkraska87 27 Jul @ 12:24pm 
Hi, thanks for posting on OWB DC about this mod, and for this mod as well. Last time I played it was standalone mod, but thanks for bringing it back to life :)
Zam138  [author] 22 Jul @ 4:03pm 
@Loot Goblin it doesn't touch the research tree, you likely have a mod that conflicts with UTCM
Loot Goblin 22 Jul @ 1:23pm 
This mod is making me unable to open the tech menu, does this mod have known incompats?
bot01👌 22 Jul @ 1:04am 
ah okay that explains it. Thanks for telling me
Zam138  [author] 21 Jul @ 7:28pm 
@ricefield They'll show up automatically, and will change based on your current situation, depending on how much of a surplus of certain resources you've got based on the resource's compared stat. If you don't have a large enough surplus, or if you don't have enough, you won't have any national spirits
bot01👌 21 Jul @ 3:24pm 
Im playing as ncr and im not seeing the national spirits show up. But I do see the event waateland economy showing up if i type the command in console.
Am I supposed to build water plants or etc first to see the spirits?
Zam138  [author] 12 Jun @ 3:36pm 
@Swaitchy you should see it as a National Spirit; these six spirits will be self-deleted and immediately reapply themselves every so often so it'll be frequently-updating
Swaitchy 12 Jun @ 6:01am 
Do you know where we can see the % effect the surplus is having?
Zam138  [author] 8 May @ 4:35pm 
@decoratedmean60 no, it solely calculates based off of how large your surplus of resources is compared to another, applicable stat.
decoratedmean60 8 May @ 3:12pm 
does it also give a debuff for lack of resources?
Mindfr3k24 5 May @ 1:45pm 
Nice one brother.