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Delete EVERY SINGLE sound.cache file in tf2's local files and it fixes the problem. I do not know which file in particular was the problem, but just getting all of them worked.
The community workshop download of the map has an "Invalid sample rate (0)" error for all of the mobster's voice lines, but when the map is installed locally in the /tf/maps folder, the voicelines run fine. Since the community maps use the workshop download of the map, the voicelines have this error and do not play.
Is this issue already known, and is there a way to fix it?
I clearly remember that before this change VSH Tiny Rock and VSH Facility were at the bottom of page 1.
Seems like the new algo gives priority to recent maps.
As for bots, it is currently unknown who it sending bots to maps seemingly at random. We've reported it to Valve. Fortunately, the amount of bots was insubstantial when compared to legit visits.
- Overtime no longer uses the ugly game_text.
- Added new Mobster voice lines for the following events:
- Throwing the Money Bag
- BLU attacking the point without the VIP
- Surviving a backstab
- Getting soaked in Jarate
- Starting Rock-Paper-Scissors
- Added Soldier and Sniper voice lines for calling the Mobster a Spy.
- Added goal descriptions.
- Fixed a rare crash on Linus related to shader materials.
- Fixed the Typewriter having a passive reload due to a bug.
- Fixed the Lead Pipe not bending after dealing damage.
- Various performance improvements and code cleanups.
It might take some servers some time (an hour or two) to update the map.
so sadly no
This is a stack of pretty pictures saying exactly 0 about the map.
- **Taken measures against camping the Mobster Transformation Pickup.**
- The Typewriter's damage was reduced by 18%.
- The Typewriter's spread and damage fall-off were rebalanced.
The Typewriter used to be extraordinarily strong at close range, very weak at mid-range, and had precision higher than you'd expect from such a weapon. Hopefully, these changes will fix the problems.
- Added briefing description.
- Added garlic bread.
- Adjusted Mobster's hat (thanks Sam).
- The Mobster now comes pre-packaged with a cigar and no longer needs to taunt to obtain one.
- Added animation to the deployed Money Bag.
- Changed the hit sound for the Lead Pipe.
(1/2)
- The Typewriter's reload animation now better matches the actual time of the clip refill.
- Fixed Typewriter's Shove not working under certain conditions where you'd expect it to work.
- Mobster's weapons now glow under crits in first-person.
- Fixed Shortstop appearing for the Mobster in first-person while ubered.
- Restored Money Bag's jigglebones.
- Fixed Overtime activating during Waiting for Players.
- Fixed the Mobster receiving unintended extra damage knockback.