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I feel the same way. I like AtoR; it's been my favorite mod since the beginning. I was absolutely satisfied with AOtR 2.8. But the space combat changes in 2.9 robbed me of the immersion. Especially what they did with the lasers. And for example, why is the arquitens class now an artillery ship?
I hope you can bring the immersion back. Im looking forward to this Mod, Keep up the good work. Sry for my English
Will keep an eye on this, it appears to do similar things to what I did with my own file edits - just make basically all ship live a bit longer and shoot a bit more. Usually in favor of whichever faction I am playing. It is a *LOT* of work, and "balance" is difficult.
I would just consider this sub-mod for eye candy and more or less roleplay and not so much balance or whatever. Meant to be casual and light gameplay changes with my own twist. If it would help though I may consider making a light version of this sub-mod for AOTR 3.0 when it comes out that is just a less relaxed version of Fog of war and the laser changes.
Lasers
Yeah, that's looks more cinematic... But, accuracy is SO bad! Now battleships and cruisers absolutely no needed. If in original AOTR you try use some "balanced" fleet, now i just mass CV and gunships/corvettes with fleet tender's. Fighters and bombers just don't care what to destroy.
Economy & Build Times
NO sir, just no.
damn, I want to feel the value of my ships. Cheap and fast production of spaceships kills their value in battles, I just mass it whatever. The player WANT take care of his ships, not stamp them and send them to auto fight.
As a result, with this submod the "picture" looks better, but gameplay worse.
I understand, perfect accuracy, like in absolute chaos mode just a joke, but now all heavy ships no needed. And do production cheeper and faster - bad way to balace, i want beat AI (i know it SO bad in this game) with my limited forces were combined different ships to achive victoria, no just trying to spam him.