Teardown

Teardown

Last Car Standing
215 Comments
Murdoc  [author] 19 Jul @ 6:09am 
Check your mods, people. I have no issues with this mod after the update and therefore cannot fix the problem.
[Myuu] 9 Neneko  [author] 18 Jul @ 8:40am 
Edit* can you all at least tell us what caused it like did it happen when you clicked "options" did it happen while going to the garage, opening an arena, while playing or anything. Literally anything more informative than "I can't see anything" would be much appreciative and help us fixes future issues like this further tbh :ALdrinkemoji:
[Myuu] 9 Neneko  [author] 18 Jul @ 5:16am 
Mhm... Oh well
Murdoc  [author] 18 Jul @ 5:15am 
I didn't even know there was an update. Man I'm always fixing what they break.
[Myuu] 9 Neneko  [author] 18 Jul @ 5:07am 
Ahuh.. ok.. Turns out that the latest Teardown update broke our mod...(Wish you all at least explained what you did before the game crashed, black screen, cars don't move etc)
[Myuu] 9 Neneko  [author] 18 Jul @ 4:57am 
Ehm... To those who are commenting "I can't see anything" can you all at least tell us and provide a screenshot to what is happening?

It is also possible that Teardown dev team's latest update broke the mod
aepjonsson 18 Jul @ 4:42am 
bro tell me how i cant see i was rlly wanting too plsy this mod so pls fix it or somthing
Kingcat 17 Jul @ 2:37pm 
i cant see anything
[Myuu] 9 Neneko  [author] 12 Jul @ 2:35pm 
Future patch, no plans on trailers and trucks right now. Need bigger arenas for those
Bardakani55 (Sven) 12 Jul @ 10:45am 
Where the heck are my trailers
LÖCKELLE TEARDOWN SERVICES 12 Jul @ 7:09am 
i can't see shit
Murdoc  [author] 12 Jul @ 2:27am 
view the help screen from the main menu
mykhailo.tarakanov 12 Jul @ 2:23am 
when i get in my screen turns white
:steamsad:
geezers69 11 Jul @ 8:05am 
cool. that's all, thanks
[Myuu] 9 Neneko  [author] 10 Jul @ 1:10pm 
The cars + clean and fixed/civilian variants will be released separately, same goes for the AI versions too which will be released by me. :fumohappy:

We are working on a mini update which will include difficulties and a few other features. Lastly for the number of vehicles to spawn, unsure how we will be able to do that since they are already pre-set spawn. Maybe if we can figure out how to release "endless mode" then we might be able to figure out that one too
geezers69 10 Jul @ 10:32am 
yo can you make the cars and the ai itself spawnable, and more options within the actual mod to adjust respawn time, conditions, etc., only certain types and number of vehicles to spawn
[Myuu] 9 Neneko  [author] 28 Jun @ 12:28pm 
Seems like someone didn't read the EULA...

The contents of this project — including but not limited to maps, models, scripts, assets, and concepts — are the original work of Murdoc and contributors. Redistribution, reuploading, repackaging, or modification for public release is strictly prohibited without explicit written permission. This includes uploads to Steam, reposts on other mod sites, or usage in other projects.

Messing with the mod files or editing said mods in the editor is strictly not allowed and maybe that is how it broke. :ALdrinkemoji:

If you are playing the game without modification/editing and still encounter the same issues, then report back to us with screenshots of the error.
sjaymadlangbayanme 28 Jun @ 11:46am 
what is going on [problem: no cars moving] what is FREAKING PORPOSE from the CARS??? then how is the editor NOT let the CARS move🤔🤔🤔???????????????????????????????????
Murdoc  [author] 25 Jun @ 6:15am 
Awesome. That's what I was hoping for :)
Microsoft Edge 24 Jun @ 12:26pm 
Feels like FlatOut 2!
Chazbrew  [author] 16 Jun @ 11:56am 
Niiiice
[Myuu] 9 Neneko  [author] 16 Jun @ 11:13am 
Give me maybe.. I don't know.. 1 or 2 more months til I come back to updating this mod officially and release the other 4 maps I really don't know(?) I am still enjoying other games during my free time. :ALsleepemoji:

There are currently 191 cars in my garage but only 115 are officially released so new vehicles are not an issue :LWN_LittleBlackCat: (To all who read this)

Edit* typo and grammar issues.
[Myuu] 9 Neneko  [author] 16 Jun @ 10:40am 
3.1

- Added 2 new vehicles. 1 Sedan and 1 Van

- Made porta potty unbreakable for all maps

- Fixed some old vehicles (especially that one coupe)
Murdoc  [author] 16 Jun @ 10:06am 
Hey everyone, just dropping in to say thanks for the support! We have not stopped work on the mod. When the time comes, new updates and content will be added.

Hope you're having fun and trying out all the vehicles. There's a lot of them :)
Mundkoko 13 Jun @ 2:10am 
but procedural racetrack is currently broken the last time i checked
[Myuu] 9 Neneko  [author] 12 Jun @ 12:51am 
How is "County Field" by the way? That map is the requested Wreckfest map you wanted.
[Myuu] 9 Neneko  [author] 12 Jun @ 12:34am 
Look up "Teardown Touring Cars (Ai Racing)" by El Boydo and "Procedural Racetrack" by Zaap. They already did it and filled that gap in the market :ALsleepemoji:

We are on hiatus on development but on standby for any bug reports and thieves (you know what I mean by that)

Racing update for Last Car Standing will be version 5 or version 6 of the mod
Mundkoko 12 Jun @ 12:15am 
could you make a racing mod with similer ai but without the changing vehicles?
[Myuu] 9 Neneko  [author] 10 Jun @ 10:41am 
@Doomdrvk Will do it next update when we are all ready to work again. Thanks for the feedback! :fumohappy:

I was wondering what nocull does tbh, I thought nocull meant no collision. good to know what else to fix for when version 3.2(Mainly desert and gas station terrain update)

I realized you made the debris manager mod, is it possible that a particle manager mod can be made too?
King_Noa2U 9 Jun @ 8:15pm 
broken.
Doomdrvk 6 Jun @ 1:52am 
You should atleast put the nocull tag on some of the tires and random stuff around the arena so the player can always see them.
Murdoc  [author] 5 Jun @ 4:21pm 
Press the help button in the main screen for common problems and how to fix them
GameNik0 5 Jun @ 9:45am 
all black
[Myuu] 9 Neneko  [author] 5 Jun @ 7:29am 
@xDurban Hi :fumohappy:, current head of vehicle designs here. If you want a custom vehicle for the mod you may ask me to make one for you.

But I am curious on what you mean by "customize your car". Do you mean like changing wheels, adding upgrades like a snowplow bumper on a sedan or monster truck wheels?

Currently all vehicles that exists are the way they are for balancing reasons. Sedans are default tier, wagons have slightly more health due to having more voxels, muscle cars are drifty but high damage, coupes are speedy little gremlins and such
Murdoc  [author] 5 Jun @ 4:13am 
Grey screen is the result of mod UI conflicts. People like to play with the whle workshop of mods active at the same time and don't realize it's really bad for your game
xDurban 5 Jun @ 3:35am 
If you were able to customize your car this mod would be chefs kiss
NGNT  [author] 5 Jun @ 2:02am 
I think that has something to do with another mod you might have enabled that is messing with the UI elements of this mod. Not sure though, Murdoc would know
vivesteri1 5 Jun @ 1:52am 
when i try to play i only see a grey screen
KCoolKid 4 Jun @ 2:33pm 
i see
Murdoc  [author] 4 Jun @ 2:11pm 
I'm sure there's some sort of secret or something to find that will enable them.
KCoolKid 4 Jun @ 2:07pm 
how do i get the cars that are unavailable
[Myuu] 9 Neneko  [author] 31 May @ 2:59am 
Murdoc  [author] 30 May @ 12:51pm 
0.3.0

- You can now select a car from the main menu using the "Enter Garage" button.

- Added garage with scenery and easter eggs.

- Added many more cars with different classes. Each car has a name and a description. Huge thanks to Neneko for making most of them.

- Added arenas "County Field" by Neneko, "Crash Race" by Neneko, and "Gas Station Grief" by Chazbrew.

- Made adjustments to how some arenas look and feel.

- Made adjustments to vehicle ai logic.

- Changed the look of the nitro particles.


This is the biggest update to the mod so far. Every vehicle, vehicle name, and description is original. Lots of testing and fine-tuning went into this release. We hope you like it!

- Last Car Standing Team
Mundkoko 29 May @ 11:04pm 
ok.
Murdoc  [author] 15 May @ 5:09pm 
For those subscribed to this comments section, thanks for being patient. Our small team of 3 has been hard at work on the newest update and making sure it's working properly. You hopefully won't be disappointed to see what's in store!
[Myuu] 9 Neneko  [author] 15 May @ 6:29am 
If ripping off the orange fast and furious Midori straight from the files then using them in a public project is a no no

Creating your own Midori or Brave in your style is fine, just don't use the original files
[Myuu] 9 Neneko  [author] 15 May @ 6:23am 
Taking inspiration to make custom cars is also fine. Not encouraged but fine and are labeled as "Legally distinct".

The concept of "A muscle car with flames" is not an original idea and is fair use.

The A-Team van or in the DLC the Amazing(whatever its name is) is also NOT the Teardown team's original creation.

Same goes for the Midoris being Toyota Supras and especially the orange one being from the movie Fast and Furious
Murdoc  [author] 15 May @ 6:11am 
Now, using the dlc cars as a base to build other, custom cars is a different story.
Murdoc  [author] 15 May @ 6:10am 
Yes and although I have my gripes with the teardown devs, I can't - in good faith - bring the dlc cars into the base game to be accessible to everyone. Usually games have measures or strict penalties against doing that sort of thing
Mundkoko 14 May @ 10:20pm 
there is a mod called folkrace vehicles