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Got the Same Problem as GunM13 and alankraskow, right now i only tested it with Hive Worlds.
Just fyi, maybe there is more to it, resub didnt changed it for me btw.
And huuuge thanks and props for the mod and your work <3
The ghost Zones wouldn't be this mod, so far there's only 1 other mod that has this as a requirement: Crimelord Empires 4.0 by The Wandering Modder. So unless its his mod. Otherwise its a mod conflict with other mods. This mod functions similar to Universal Resources mod where it only ads compatibility between mods that specifically ask for it.
@Taurec, I'll be looking into that tonight after work.
I just retried it, and is worked ,,,, sort of.
I'm now getting some "ghost" zones. The broken tags seem to indicate they are for manufactures resources like Zro, but there are no jobs or buildings. I haven't had a chance to look into what may be causing it.
Sorry for the confusions.
I removed the mod and now it works again.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3499504383
Disable this mod util the author updates it.
include = {
Name of your common\zones district specialization here (not file name)
}
exclude = {
}
This is the "allowed zone" file. next you will want to put the name of the specialization you made in your common\zones folder in the "include" bracket. From there, you go to the github and make a fork of this code and add in the name of the "allowed zone" file you made into the code where indicated. From there at some point within the day i will typically merge your version of the github and mine then update this mod to reflect what you added in.