Conquest of Elysium 5

Conquest of Elysium 5

Defensive Start For All
14 Comments
Curious 11 Jun @ 11:42am 
oh my god I was just thinking about a mod like this. AIs keep dieing to independents, this'll help a lot. Thank you.
Emperor Herb  [author] 5 Jun @ 7:01pm 
@Iggy

Hmm, I never considered that. That also seems like it would be a good idea for pale one stuff.
Iggy 5 Jun @ 6:11pm 
It would be nice if you could make the guardian statue amphibious (so it can be played with the water-based factions (that start with a water capital)). Anyways thank you for the Mod. :steamthumbsup:
Emperor Herb  [author] 5 Jun @ 10:48am 
@Crab Knight

Thank you, I always liked using your defensive start mod. It was something that my friends and I always used.
Crab Knight 5 Jun @ 8:53am 
Thank you for making this! Much better implementation than mine. <3
Emperor Herb  [author] 31 May @ 2:34pm 
@HereticHub

It is up now, you can find it at the ling under the Addon list for this mod.

I currently have it unlisted until I get an Okay or a No from the PVE People on borrowing some code.
HereticHub 31 May @ 2:21pm 
You are a saint, that would improve our hoburg/baron matches an insane amount.
Emperor Herb  [author] 31 May @ 2:03pm 
@HereticHub

I always use this mod in a Co-Op setting with my friends, but I am making an addon that takes the Unit and Resource Donation from the PVE_Architect mod and adds it as rituals to the Citadel Guardian so I can trade unwanted resources and extra units with my friend.
HereticHub 31 May @ 2:00pm 
I honestly thought this was a coop release, me and a friend use it every time so far; only thing that keeps the AI from giving up turn 2.
Emperor Herb  [author] 31 May @ 1:37pm 
@HereticHub

yes, while I had planned on changing the name to accommodate addons (I am making a Co-Op addon to use with my friends) It will work the same to just keep the name as it was.

I will not be changing the name of the mod or file. So games previously using this mod should work again.
HereticHub 31 May @ 12:00pm 
Is the name in the state it will be going forward?
Emperor Herb  [author] 31 May @ 9:39am 
For the sake of players, who want to play their previous games, II have reverted the name change.
Emperor Herb  [author] 31 May @ 9:36am 
@HereticHub

I did have to make changes to the file name for certain reasons, I am sorry for the affect it had on previous game saves. going forward there should be no more changes to this file.

Sorry for any inconveniences.
HereticHub 31 May @ 9:00am 
Pretty sure recent update bricked it by changing the title when using the in game mod manager, no saves from yesterday are working.