Project Zomboid

Project Zomboid

US Military Bandits Integration
11 Comments
Jusblazm  [author] 7 Jul @ 6:05am 
Check out the Bandits Multiplayer Dedicated Setup guide pinned in the discussions of the Bandits mod. Slayer has a step by step section on how to edit bandits and sync them to your server in there.
Dennis 7 Jul @ 1:17am 
Hey, i cant edit the bandits or anything when i try to host a multiplayer server, do you know how to fix it?
F1tgal911 25 May @ 8:11am 
Aww ok. TY for the information.
Jusblazm  [author] 25 May @ 7:54am 
I've adjusted the chances even more for high amounts of ammo to spawn. Previously it was possible for them to spawn with 20 boxes (the max amount), albeit rare, now they won't be able to spawn with more than 10 and the adjustment made it 4x rarer.

This change won't go into effect until the bandit refresh on the 2nd of June.
F1tgal911 25 May @ 4:36am 
Good addition but they have too many magazines on hand (70 or 80!). Please reduce.
Jusblazm  [author] 19 May @ 4:26pm 
If you enable the mod, they will have a chance to spawn whenever the bandits mod calls for a clan to spawn
Dragonstone 19 May @ 4:07pm 
do the bandits naturally spawn in the world or do i have to do it my self
Jusblazm  [author] 17 May @ 4:18pm 
Once subscribed, all you have to do is enable the mod like you would any other mod and they will integrate themselves into the spawn list.
Illtor 17 May @ 3:57pm 
By default do these gangs once subscribed just start randomly appearing in game or would I have to do that manually?
Jusblazm  [author] 11 May @ 8:50am 
@Sane, do you mean you don't see the Bandit Creator option on the main menu? My integrations don't rely on Bandit Creator, so it is not a required mod. You will need to download Bandit Creator separately if you want to tweak the bandits.
Sane 11 May @ 4:04am 
customisation window in bandit creator is not appearing