Dominions 6

Dominions 6

Rhuaxa: The Molten Ones
10 Comments
Hajduk  [author] 7 Jun @ 9:35pm 
@isiarca Thanks for that, it is now fixed.
Hajduk  [author] 7 Jun @ 9:30pm 
@junkmail4mjd Thanks for the compliment and feedback. I just feel like Nature is a big departure from what Abysians are supposed to be about. A custom hero with small nature access could be interesting though, I will read more about the lore to see how I could fit it in.
junkmail4mjd 3 Jun @ 5:04pm 
also thanks for the mod really enjoyed it
junkmail4mjd 3 Jun @ 5:02pm 
i feel like catharsis would have nature magic before the corruption as it developed a spell to cure diseases, so maybe nature would be a better fit for the priests of catharsis or at least a 10% random in it. Or maybe a hero that has nature? just a suggestion you can ignore this if you want.
isiarca 20 May @ 10:41pm 
Anointed of Rhuax lacks the 50% darkvision all other molten ones have.
Hajduk  [author] 18 May @ 11:44am 
@Mormacil - Thank you that means a lot, because I enjoy many of your mods!
Mormacil 13 May @ 3:52pm 
I think that's a really neat idea for a nation.
Hajduk  [author] 12 May @ 1:30pm 
@psdoffer I forgot to add #holy, thank you. Fixed
@Ddraig Lleuad Thanks! And you should still do it, I'd be interested to see what you come up with
psdoffer 12 May @ 1:08pm 
The Annointed of Rhuax doesn't actually cost a holy point in recruitment.
Ddraig Lleuad 11 May @ 6:57pm 
Ohhh now that's cool. I've been poking at the idea of a Spark of Divinity style pretender chassis to follow this kind of national story for a while, so seeing it turned into a full on mod nation is fantastic!