Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

Stop Flickering
46 Comments
TWHammer 10 Jul @ 9:06pm 
This actually improves performance. Thank you very much.
Camh Yenqgiek 6 Jul @ 1:09am 
good
Vulpix 1 Jul @ 8:25pm 
I'm still gonna give you a award for fixing this before the hotfix.
Diaksus 8 Jun @ 1:25am 
still flashing in larger areas
Cpt.Cooper 2 Jun @ 10:34am 
Great mod. And actually it is still relevant, I'm on the latest update and I had flickering. Installed your mod and it's fixed it! Thanks a lot
Tiago 24 May @ 10:51am 
Thanks dude, love u
GhostWarrior 24 May @ 1:59am 
32 gb hotfix vs 438 kb
Galahad36 23 May @ 11:59am 
love u, thx for everything
cretedog 23 May @ 9:12am 
Thank you!!
dongmu 23 May @ 3:54am 
Thanks for the mod bro you saved us before the hotfix
唐只倒 23 May @ 3:36am 
thanks
Wanace 22 May @ 3:07pm 
worked for the week i had it installed prior to the patch. thank you.
Xannara 22 May @ 2:20pm 
Thank you!
♛ Wieczny Silver ✞ 22 May @ 9:57am 
Leaving a like here anyway, thanks for your effort, sir
Geeks On Hugs 22 May @ 9:33am 
Flickering is supposedly fixed in a patch this morning.

Let's all thank Hoelzerlips for providing this for us while we waited for the official fix.

Thanks Hoelzerlips!!!
N7Sierra 22 May @ 8:39am 
game got updated today flickering should be fixed
Throbius Maximus 21 May @ 8:46pm 
if this mod doesnt work for whatever reason try typing this into console command e_DissolveUsePermanentRenderObjects=1 this worked for me
Geeks On Hugs 21 May @ 2:41pm 
@Jamiejap, I'm sure Warhorse will fix it, by the by, but this mod allows us to not have to wait until they fix it. It could be weeks or months until the next update. They introduced a lot of new bugs and reintroduced a few old bugs they had already fixed.

Quicker fixing of bugs is a great use for modding that I hadn't considered!
Jamiejap 21 May @ 1:03pm 
thats good. but why they can fix it?
Geeks On Hugs 21 May @ 4:46am 
It says what it does, it does what it says.
Tiago 20 May @ 9:30pm 
man, you're the fucking goat, thx
Hoelzerlips  [author] 20 May @ 9:05am 
The mod works without the "- devmode" option.
Since I don't use a mod manager, I can't give any information on this.
sigmars_disciple 20 May @ 12:33am 
So this works without right clicking KCDII in Steam and setting it to always launch with "- devmode"? Another related thing I wonder is if a Steam game is set to launch with commands like these, will those also be executed if a mod manager like Vortex or MO2 is used to do the actual "launching"? Thx <3
LMA~ 19 May @ 1:50pm 
好用,感谢:cupup:
GoodGoodHost 19 May @ 9:26am 
Great,thank you
Hoelzerlips  [author] 19 May @ 9:12am 
Achievements will not be disabled
GoodGoodHost 19 May @ 8:51am 
Does it disable achievements?
inverto1997 19 May @ 8:43am 
Thanks, works great
V33GA 18 May @ 11:18pm 
Thank you very much!!! ;D:steamthumbsup:
Tyr 18 May @ 9:21am 
Works perfectly, thanks man!
Battraxi 18 May @ 8:55am 
Imagine if game developers would work this quick. I cant imagine they haven't figure this out yet.
勿忘地球人 18 May @ 8:11am 
epic
Elventor22 18 May @ 4:32am 
Thank you!!!
jurand84 17 May @ 12:59pm 
thank you
🔱anakodzz🔱 17 May @ 11:42am 
👍
cretedog 17 May @ 7:36am 
Works great thank you!!!
Kosta 17 May @ 2:34am 
Work for me. Thank u!
Loranka 17 May @ 2:30am 
Thank you!!!!
Queen's Philanthropy 17 May @ 2:18am 
Thx!!!!
_Kavalier30k_ 17 May @ 2:02am 
Pur Love - Thx :D
sushi 16 May @ 11:58pm 
god send, didn't even need to look.
DC2Dixon 16 May @ 6:22pm 
Thank you!
Panos Sigma 16 May @ 3:54pm 
It works, thanks!
Dudeman147 16 May @ 12:50pm 
Thank you man.
Kilian 16 May @ 11:37am 
It works perfectly. Thank You.
Sirscatgod 16 May @ 10:22am 
thanks bbg