Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

RoR - Ryse Of Rome (Lite Edition) Patch 1.3
30 Comments
Moutshoot 5 Jul @ 10:37am 
Is it normal that they don't occupy the garrisons?
Rico 10 Jun @ 7:19am 
Hey i got a bit of a specific problem, i started a vanilla grand campaign and somewhere between turn 80 to 90 i downloaded this mod. All fun and all good, now on turn 130 or so i came to the conclusion: I really love this mod, but it´s a bit too much for me and the units are really strong.
Sooo, is there any way that i can remove this mod and still play on this campaign? I already tried if i delete the mod and start the gamg obiously crashes cuz in some armys i got units from the mod. If i remove all those units is it possible then? Because i REALLY dont wanna go back like 50 or 60 rounds. Thanks in advance : )
Daryûn  [author] 26 May @ 2:37am 
Hi @Jaegead666
Thanks for your feedback and glad you like the mod ! :RyseHelmet:
Caesar's Guard unit has been fixed
Jaegead666 26 May @ 12:47am 
can i get help? , my caesar guard only show the officer and flag bearer. the rest of soldiers is missing but still fighting in battle like invisible mounted cavalry(the horses is showing without the soldiers), thank you please

best roman mod unit!!!
Daryûn  [author] 25 May @ 2:37pm 
@TheJakernaut
This is a mod that only adds the 90 Roman units that I created :swordcross::RyseBlood:
TheJakernaut 25 May @ 1:39pm 
Sorry for the confusion but is this a standalone reskin of the Romans?
Daryûn  [author] 21 May @ 6:08pm 
@Grecorromano Historia y TotalWar
Thanks for your free dislike :steamthumbsup:
Where did you see I mentioned it was historical ?

Just read my collection description next time:

"Why did I create this mod collection ?
I've been playing Total War Rome II for several years, but I'd never found a mod that reflected my vision of the Roman faction.

So I decided to learn how to mod and create something that reflected Rome to me.

Of course, there's nothing historical in my creations, they're PURE FANTASY, but I've drawn a lot of inspiration from the "Ryse Son Of Rome" game, which I loved, and from the "Spartacus" series."

:steamfacepalm:
pseudohistoric mod :steamthumbsdown:
Daryûn  [author] 19 May @ 11:51am 
@woloswova
Привіт, я радий, що тобі сподобався мод, для фракції Спарта в майстерні вже є дуже хороші моди, я не бачу, як я можу зробити краще :swordcross:
woloswova 19 May @ 11:23am 
Доброго дня. Ваш мод супер. Можу я попросити зробити таки же мод для фракції СПАРТА. Дякую
Daryûn  [author] 19 May @ 7:55am 
Missing naval units fixed
Daryûn  [author] 19 May @ 7:24am 
No, you're right, there's a bug with naval units :steamfacepalm:
Ljunggren 19 May @ 7:22am 
sorry never mind noticed they are in the workshop tnx agin for your mod
Daryûn  [author] 19 May @ 6:59am 
@Ljunggren
Which units are missing?
Ljunggren 19 May @ 6:48am 
cant recrut all your units still but those i can looks great hope i can see a version whit all units working in campain one day.
Ljunggren 18 May @ 5:19am 
tnx alot great job!
Daryûn  [author] 17 May @ 6:04pm 
@Sir Pasta
What’s wrong with you ? :steamfacepalm:
Sir Pasta 17 May @ 5:54pm 
get this ai slop art out of here
Daryûn  [author] 17 May @ 4:29pm 
Update:

- Campaign compatibility with Radious mod fixed
- Campaign compatibility with DEI mod partially fixed
(Workshop units are missing as well as peasants and slaves in some cities)

- Minor bug fixed

Enjoy :steammocking:
Daryûn  [author] 17 May @ 3:56pm 
@Ljunggren
Exactly, I checked and there is a conflict with the radious mod, it may be the same problem as with the DEI mod, I will fix that as soon as possible :RyseBlood::swordcross:
Ljunggren 17 May @ 1:49pm 
radious
Ljunggren 17 May @ 1:45pm 
Did som cheking and i thing its radius that is not compatible
Daryûn  [author] 17 May @ 1:32pm 
@K-9 [redneck] Thanks ! :steamhappy:

@Ljunggren Weird, What other mod do you use?
Ljunggren 17 May @ 12:58pm 
i can use the units perfect on costum battle
Ljunggren 17 May @ 12:57pm 
Hi great mod but i cant recruit the new units even though i have max level barracks what am i doing wrong?
K-9 [redneck] 17 May @ 11:00am 
You did very well with Rome, I'd like to see you do the Amazons next. I'd probably donate for that one!
Daryûn  [author] 16 May @ 11:58am 
Thanks! I'm glad you like the mod :steammocking:

I left the same layout as my original mod, so you have recruitable units in 4 buildings:
-Cities
-Barracks
- Auxiliary Barracks
-"Garrison" building which is the workshop in vanilla
huerfakiller 16 May @ 11:53am 
i start a new roman campaing to try and max level barracks dont let me recruit anyone of your units, they have special bulding oor something?.

PD: nice mod and thank you so much!!!
Daryûn  [author] 16 May @ 11:50am 
Hey @huerfakiller
Yes fully playable :swordcross::RyseBlood:
huerfakiller 16 May @ 11:48am 
does it work on grand campaing?