Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

Master Merchants 2.0 Balanced Edition (aka Spooky)
5 Comments
ggfirst 11 Aug @ 12:02pm 
what a balanced mod indeed
Lohkey  [author] 18 May @ 4:52pm 
That's my EXACT intention. Go forth and prosper, TO THE TASK. Thanks for your comment, I should have clarified this to begin with.
MrVainheart 18 May @ 4:39pm 
Ah, thank you for clarifying. As for "cheat code" yes you're very right, but its also an easier way to get what you're looking for rather then rely on "RNG"

Thank you for clarifying, I'll probably end up using this version. I can "keep myself" under control with how "fair" I make the mod be in my game lol
Lohkey  [author] 18 May @ 4:22pm 
Sorry, and that's not rude at all. I completely forgot to clarify in the description of this particular version. This version was not present in the original Master Merchants, and is a personal preference thing.

In Troskowitz, all weapons will be Tier 3 using this version. In Kuttenberg all weapons will be Tier 4. I know this mod is still ultimately a 'cheat code' for fashion and weapons, but 'balanced' works in my head-canon and this is the version *I* use :P
MrVainheart 18 May @ 11:43am 
I don't mean to be a prude or anything, and I'm sorry if I am, but what does the "balanced version" of this mod do? The others are self explanatory, but I'm kinda drawing a blank on what "Balanced" means.