Teardown

Teardown

Parachute
37 Comments
avg tf2 enjoyer 20 Jul @ 10:49pm 
when stop parachuting i just teleport back to where i started. why
temp 11 Jul @ 12:11pm 
lagoo
o_O-r.  [author] 8 Jul @ 4:03pm 
@MrReviewie I added basic controller support

Spawn Parachute: "L3+R3"
Impulse Downwards: "Circle"
Impulse Upwards: "X"
Remove Parachute (Vehicle): "L3+R3"
Remove Parachute (Player_v1.5.0): "R1", "L3+R3"
Remove Parachute (Player_v1.6.0): "Square", "R1", "L3+R3"
MrReviewie 7 Jul @ 10:48am 
PS- mod works fine when using gloved characters
MrReviewie 7 Jul @ 10:45am 
Is there support for controller if so can you please post them TY.
o_O-r.  [author] 6 Jul @ 2:30pm 
@AKASO EK7000 Pro 4K / @FigNuts I've applied some fixes.
If the player model's hand has multiple shapes, the mod will now only spawn one parachute and one joint. Ex: ( Stim Pilot - by_Ravus Arctos)

And I've increased the joint size to ensure a proper connection, but it still presents issues on some player models, and if the player model doesn't have hands, the mod will display an error.
FigNuts 6 Jul @ 4:30am 
Same as AKASO, Parachute Deployed but Disconnected from the Player Model Immediately and keeps me Ragdolled
AKASO EK7000 Pro 4K 1 Jul @ 1:36pm 
and ragdolls my character
AKASO EK7000 Pro 4K 1 Jul @ 1:18pm 
it wont connect
o_O-r.  [author] 28 May @ 2:41pm 
@milandaniswara It will be hard to attach both hands since the mod spawn one joint to connect the player model, and if I changed it, probably it will attach both hands together but not the parachute, anyway I updated and now when you move fordward with "W" it will move the right hand to the left hand (but it isn't attached to the parachute)

@Gray Archer It should be fixed now. The MOD need to index some parts of the player model and the way I do it have some issues (probably there's a better way)
In the Teardown maps and expansions it doesn't detect the player model correctly in the init() function. I changed and now the MOD will index the player model shapes againg in the tick() function to make sure it load properly.
Gray Archer 27 May @ 6:14pm 
seems to be bugging, im teleporting to most likley the world orgin when deploying. same issue for the ragdol button too
milandaniswara 26 May @ 3:28am 
make the guy hold it with 2 hands
Teddy Bear 24 May @ 6:27pm 
is look cool
:steamthumbsup:
Emb3rGamer66 24 May @ 3:23pm 
How do you disconnect this after deploying it
Blue Thunder 24 May @ 3:08pm 
maxd
Blue Thunder 24 May @ 3:08pm 
eltoroloco
Blue Thunder 24 May @ 3:07pm 
zombie
Blue Thunder 24 May @ 3:07pm 
zombie
o_O-r.  [author] 24 May @ 10:18am 
@Akiyama I added a new method to attach the parachute in the options menu, it should be compatible with "TABS", "ALS" and vehicles with dynamic parts.

@busterhop The keybind is in the MOD options menu.

@N3sW➀➁ It spawns automatically while you are using a vehicle. Or you can use the spawnable version.

@akoni1 / @alekslilsolo In Teardown v1.6.0, it sometimes attaches to the player's body instead of the vehicle and doesn't work. The new attach mode in the options fixes this issue, but I'll try to find a workaround.

@ItsMonster You can use this mod Ragdoll Button by Bingle
ItsMonster 24 May @ 8:57am 
Can you make ragdoll only mod?
alekslilsolo 24 May @ 8:45am 
It Does not work i just fall to the ground when i deploy it
J00nas 24 May @ 6:55am 
all i can say is:steamthumbsup:
akoni1 24 May @ 6:31am 
it's glitched my cars goes goofy when i use the parachute on cars
cullen2u12 23 May @ 11:44pm 
bro we went from destruction to prevention with a safe fall is nature healing???
Endoo' 23 May @ 10:39pm 
helyeah
mlk123 23 May @ 8:18pm 
:steamthumbsup:
blingole 23 May @ 6:50pm 
were heading to normandy boys!
Rend 23 May @ 8:46am 
hmmmmmm

ive been looking for this
hotdogman 22 May @ 3:59pm 
finally
N3sW➀➁ 22 May @ 7:06am 
where get the parachute car?:GDHard:
The Meatinator 22 May @ 6:24am 
fort night
busterhop 22 May @ 2:43am 
is there a way to change the keybind?
CHECHENES 20 May @ 9:27pm 
да как
6Г20 19 May @ 1:26pm 
Would it be able to work with TABS one day?
o_O-r.  [author] 18 May @ 9:06am 
@SherkBoiOWO I updated it, now you can press "E" or "LMB" to exit the ragdoll mode, pressing "RMB" will detach the ragdoll
mlk123 17 May @ 6:58pm 
:steamthumbsup:
SherkBoiOWO 17 May @ 2:02pm 
How the hell do you get out of ragdoll?