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Spawn Parachute: "L3+R3"
Impulse Downwards: "Circle"
Impulse Upwards: "X"
Remove Parachute (Vehicle): "L3+R3"
Remove Parachute (Player_v1.5.0): "R1", "L3+R3"
Remove Parachute (Player_v1.6.0): "Square", "R1", "L3+R3"
If the player model's hand has multiple shapes, the mod will now only spawn one parachute and one joint. Ex: ( Stim Pilot - by_Ravus Arctos)
And I've increased the joint size to ensure a proper connection, but it still presents issues on some player models, and if the player model doesn't have hands, the mod will display an error.
@Gray Archer It should be fixed now. The MOD need to index some parts of the player model and the way I do it have some issues (probably there's a better way)
In the Teardown maps and expansions it doesn't detect the player model correctly in the init() function. I changed and now the MOD will index the player model shapes againg in the tick() function to make sure it load properly.
@busterhop The keybind is in the MOD options menu.
@N3sW➀➁ It spawns automatically while you are using a vehicle. Or you can use the spawnable version.
@akoni1 / @alekslilsolo In Teardown v1.6.0, it sometimes attaches to the player's body instead of the vehicle and doesn't work. The new attach mode in the options fixes this issue, but I'll try to find a workaround.
@ItsMonster You can use this mod Ragdoll Button by Bingle
ive been looking for this