Garry's Mod

Garry's Mod

(Thirdperson) Roblox style camera MULTIPLAYER
16 Comments
PastelEsp 30 Jun @ 5:35am 
Likely another mod, I was playing with another friend (and we have significantly less addons than my usual friends) and the issue wasn't present, appreciate the fast response!
Forks  [author] 30 Jun @ 3:47am 
is it only when you move the camera around? this a know limitation sadly...
if not that, i had just installed PAC3 and enable net_fakelag net_fakejitter and net_fakeloss in a local multiplayer server.
nothing unusual happened in this case for me, maybe it might be another mod that you have (unless you mean the known limitation).
PastelEsp 29 Jun @ 4:49pm 
This is probably a Pac3 issue but whenever playing in multiplayer and using the camera it tends to lag behind my character for some reason, like-

My model will essentially outrun the camera and stutter like crazy, this is only present in Multiplayer, is there any way to potentially fix this?
Forks  [author] 19 Jun @ 3:14am 
you have to HOLD alt and then while you do that, scroll the mouse wheel out or in like in roblox
minipeashoot 18 Jun @ 6:07pm 
how do i go third person mode
i pressed alt and nothing happends
Forks  [author] 18 Jun @ 8:22am 
<3
Lombaxtard 18 Jun @ 8:02am 
That worked, thank you for your beautiful fixes an for being an absolute sweetheart
Forks  [author] 18 Jun @ 6:28am 
The camera snaps were because shiftlockcentertarget were enabled, i made it so that shiftlockcentertarget no longer affects the non-shiftlock camera (i tried it out as a test, and left it because i thought shiftlockcentertarget was disabled by default but its enabled) so your camera should behave better now. Also dont feel bad for asking :3!!!! I love it when people tell me when there are things to improve/fix with the addon!
Lombaxtard 17 Jun @ 2:43pm 
if any of the ofs commands are changed then the camera will snap hard when the compensating trace suddenly jumps from close to distant objects and vice versa. I wanted to ask you whether it's possible for all camera alterations to lerp, that would automatically fix this issue;
I don't suppose the way you were forced to the wall you were moving along with the side of your body, not being able to run head first into a wall basically, can make a comeback with your current modifications? Nevermind me if I don't know what I'm talking about. I tried to edit parts of the original a couple of days ago (before I found out about your edit here) and I can safely say that I can't understand a lot of CalcView stuff having never worked with it
Lombaxtard 17 Jun @ 2:43pm 
This is huge, so weighty it's unbelievable... Seriously, adjusted these a bit and it feels like TLOU or something
My bad on the mouse smoothing, I got it all mixed up because of some other thirdperson addon I had installed alongside for testing
I kinda feel bad asking anything else of you, this thing's in so much better state than it was before you took matter into your own hands. A couple of things I noticed though:
Forks  [author] 17 Jun @ 11:35am 
I changed turning so that when you turn, it slowly turn you in the target direction like in roblox.
If you want it to be exactly like in the original addon change:
roblox_cam_face_velocity to 1
roblox_cam_face_speed to 1

And for supporting mouse filters, they didnt work in the original addon aswell, and if they should work with this addon, it has to be programmed in by them. I changed the addon to allow changes to the camera from other addons, so it should at least be possible for other addons to add onto this camera now.
Lombaxtard 17 Jun @ 6:15am 
Damn thanks, that's so cool
I just noticed that new turning is super snappy, while in the original it was very and felt kinda like turning inertia in modern thirdperson triple As (it was probably the whole point of that odd system). Plus mouse filters no longer work (GM++/Smooth Mouse Look)
Forks  [author] 17 Jun @ 5:35am 
There you go
Lombaxtard 17 Jun @ 2:59am 
Man I wish this had customizable camera offsets
It's the only real character-relative thirdperson mod on the entire Workshop, and camera being stuck behind the back is limiting it's pOteNtIaL
Forks  [author] 1 Jun @ 5:33am 
Hold ALT and scroll with the mouse wheel
liljimmy 1 Jun @ 5:25am 
what keybind is it??