Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

US_NAVY_SUPPLY_MOD
106 Comments
Paga la birra!!  [author] 27 Jul @ 8:25pm 
the g_link command also works for humans by first selecting Human and then the entity
Paga la birra!!  [author] 27 Jul @ 8:23pm 
@Jeb Bush To download them you need to script the GEM with the F3 key using the unlink command and select the waypoint, but to load them just open the window in F2 by pressing \ and typing g_link and finally ENTER
Jeb Bush 27 Jul @ 8:10pm 
how to you crew the ships, unload the tanks from the tank carriers, and get vehicles onto the landing ships like in the images?
Paga la birra!!  [author] 26 Jul @ 3:21am 
@JKX_zzzLIKANzzz so, if you don't mind, HAVE PATIENCE!
Paga la birra!!  [author] 26 Jul @ 3:20am 
@JKX_zzzLIKANzzz
Then I'm taking a while because I'm really working on the torpedoes and making them more realistic, plus I'm working on it alone, and believe me, I spend about 9 hours of work every day.
Paga la birra!!  [author] 26 Jul @ 3:18am 
@JKX_zzzLIKANzzz condolences to Flanders...
JKX_zzzLIKANzzz 26 Jul @ 12:12am 
Is Maude dead?If that's the case, it's sad.
Paga la birra!!  [author] 18 Jul @ 9:18pm 
@jedijace12 I waiting the new update to england faction
Jedijace12 18 Jul @ 9:04am 
make german navy i think it would also be fit with the axis powers
Paga la birra!!  [author] 18 Jul @ 7:52am 
@Falzone
You need to set it to AIRBORNE and set it to ALTITUDE 50, then fill it with the crew using the command bar in f2 + \ (g_linK)
Falzone 18 Jul @ 2:55am 
A great mod. In the editor with just this mod activated the torpedo boat crashes on placement, as does the pby4-p1 aircraft
Paga la birra!!  [author] 17 Jul @ 10:10am 
@Pablo MACE yes, Valour no
Pablo 17 Jul @ 10:08am 
just out of curiosity would this be compatible with either Mace or Valour
Though seeing what this mod is would it be safe to say no
Paga la birra!!  [author] 17 Jul @ 7:53am 
all meccanism, all system is in work in progress
Paga la birra!!  [author] 17 Jul @ 7:53am 
yup, attention to my new update
vafelnii rojok 17 Jul @ 6:20am 
Hi, can i take some stuff for my "Men of War campaign" mod?
Paga la birra!!  [author] 14 Jul @ 6:10am 
@alemaodagt
I am on my way, as soon as I finish fixing the B-24 I will release the US_ARMY_AIR-FORCE_MOD with B-24 LIBERATOR (D and H), B-17G FLYING FORTRESS, B-25 MITCHELL, A-26B INVADER, A-20G HAVOC, P-51 MUSTANG, P-47N THUNDERBOLT, P-38 LIGHTNING (J and L), P-40 WARHAWK...
For now it's only in preview for those collaborating with me, but it will be public soon.
alemaodagt 14 Jul @ 6:01am 
Bom trabalho amigo!!!
Achas que seria provável ter o B-17 e B-29 no seu MOD?
Parabéns!!!
Paga la birra!!  [author] 13 Jul @ 2:50am 
@blingole
It's been months that I've been behind the computer trying to get the best I can find rummaging through someone's trash in the vast ocean that is the internet.
Unfortunately, I ask for your patience; being alone to do most of the work, I need time, I mean, A LOT of time to do everything...
And I always and very much thank my collaborators who help me, both in searching and in creating new textures for the models.
Paga la birra!!  [author] 13 Jul @ 2:25am 
@blingole
As soon as I finish with the models, I would also do it, but I'm quite behind with the Kriegsmarine ...
But with the Japanese, two that really happened can be made, like the Battle of Bismarck Sea in New Guinea and the submarine attacks on the convoys to Australia that created the famous Battle of the Coral Sea.

Link Battle of Bismarck sea: https://www.youtube.com/watch?v=-boFlCaF55w&t=648s
Link Battle of Coral Sea: https://www.youtube.com/watch?v=nIdWK7O-ThA
blingole 12 Jul @ 4:22pm 
just a suggestion but add a naval campaign with your mod it would be pretty cool if you do i have a idea for a mission a Atlantic convoy protection german uboats attack your convoy and you have to pinpoint and destory them with destoryers
Paga la birra!!  [author] 5 Jul @ 10:59am 
@[DAAO] Gunner
Pacific Theater Campaigns - @dud Would you like to collaborate to resolve?
Valour - Alas, it's a completely different structure and I still don't understand it...
Goin back resources pack - flora mod. - This is because it is already integrated into my mod. with some of my additions
In the meantime, I tested what works well, but you have to load my mod first and then the others, and they are Hell to the Pacific mod., MACE Mod., Eagle mod. these are the ones I currently have of famous ones and are stable...
[DAAO] Gunner 5 Jul @ 10:36am 
and running it by its self a lot of the ships make it crash
Paga la birra!!  [author] 5 Jul @ 7:59am 
@[DAAO] Gunner
What mods did you pair it with?
[DAAO] Gunner 5 Jul @ 7:04am 
does this mod not work with other mods
Paga la birra!!  [author] 3 Jul @ 2:07pm 
@Mister Dank it would be useful in two ways, one as a preview of the update of the usn and the other with the next update to complete the attack mission...
Mister Dank 3 Jul @ 1:30pm 
@Paga la birra!! like pearl harbor as a map using your assests? I haven't learned blender or anything yet, tis on the list, I can certainly try to make one, would it be for a campagin mission or like a multiplayer map? just so I know how to set it up
Paga la birra!!  [author] 3 Jul @ 12:27pm 
@Mister Dank
I'm happy about it, but at the moment I have some things to set and improve; the work is not finished yet...
However, if you really want to, try to create a well-made Pearl Harbor port.
Mister Dank 3 Jul @ 11:29am 
@Paga la birra!! Also I can also make some maps for you, I'm working on a pretty big islands map atm, I like making them for multiplayer and I don't know how good I'd be at recreating a historic battle but I do make fun maps regardless, I like making massive maps, like Olympus!
Mister Dank 3 Jul @ 11:20am 
@Paga la birra!! yea it's not there, just unsub and resub to fix?
Paga la birra!!  [author] 3 Jul @ 3:14am 
Add new flora, cliffs, rock, and if I can, construction parts to improve the docks for the ports.
Paga la birra!!  [author] 3 Jul @ 3:11am 
A small gift for you:
In the next update, there will be a small preview of the twin of this mod, THE JAPANESE!!
So you will have something that can really become a true threat from both sides, aircraft included, and new naval units from the [shipyard unit] for both the USN and IJN....
Paga la birra!!  [author] 3 Jul @ 1:51am 
@Mister Dank
if it doesn't appear check the +/- this address on your computer
D:\Programmi (x86)\steam\steamapps\workshop\content\400750\3485477241
Paga la birra!!  [author] 3 Jul @ 1:48am 
@mister dank so, you can activate it from the main game in Extra/mod, or more quickly from the editor by pressing f1, esc, mod.
if it is not available check if you have all the required DLCs, otherwise send a screenshot in https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/3485477241/599654983090045944/
Mister Dank 2 Jul @ 5:17pm 
@paga la birra!! where you activate mods in game
Paga la birra!!  [author] 1 Jul @ 3:05pm 
@MisterDank Extra? Could you be more specific...
Mister Dank 1 Jul @ 1:29pm 
I can't find the mod in extras, how do I activate it?
Paga la birra!!  [author] 1 Jul @ 5:04am 
@BryanRP Okay, thanks, I've already scheduled it, I'll recharge it shortly.
BryanRP 30 Jun @ 9:53pm 
Hi, I´ve been checking out your mod and it´s very good, however I want to let you know that the LCT ship textures are missing.
Paga la birra!!  [author] 30 Jun @ 8:34am 
@E.K. ✙
It's nothing, it's a duty...
For other problems, message me in DM or here: https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/3485477241/599654983090045944/
E.K. ✙  [author] 30 Jun @ 7:24am 
@Paga la birra!!

Although there are still some minor issues with some planes and ships, the mod has started working.

Thank you very much for your work.
Paga la birra!!  [author] 30 Jun @ 6:48am 
@E.K. ✙ Try now!
Paga la birra!!  [author] 30 Jun @ 6:32am 
Okey is Fixed!!
Paga la birra!!  [author] 30 Jun @ 5:28am 
It's more than I thought, sorry, I'm already working on it today, I'll reload it working with all the checks with just that one without other mods.
Paga la birra!!  [author] 30 Jun @ 5:07am 
@E.K. ✙
Confirm!
A small mistake of mine when constructing the \resource\set\stuff\gun folder
Paga la birra!!  [author] 30 Jun @ 4:50am 
@E.K. ✙
In case unsubscribe and resubscribe by deleting the folder in steamapps\workshop\content\400750\3485477241, perhaps it didn't download the latest version properly, anyway I'll check if it gives me the same problem, because it could also be a recent general update of the game.
Paga la birra!!  [author] 30 Jun @ 4:33am 
@E.K. ✙ I will check, if it gives me the same problem I will solve it.
Please write to me clearly about what GEM Editor does in the discussion above "BUG & REPORT"...
E.K. ✙  [author] 29 Jun @ 5:03pm 
Hello.

Great mod, but for some reason it doesn't start for me.
I get a lot of errors related to setting up guns and machine guns for vehicles.

Are there any other mods needed for this mod to work?
Paga la birra!!  [author] 29 Jun @ 8:03am 
Now is possible use and fixed bugs the [shipyard] unit!