Starbound

Starbound

Nicemice! (v0.3.3)
128 Comments
LoftyLoftyLoftyLoftyLofty  [author] 7 hours ago 
@Dante271
Goblin stuff is planned.
To see other features planned for the future check out the roadmap in the mod's discussions

Also, if you want to help add content, or know someone who wants to help add content, feel free to message me here or via Discord.

You can also submit a pull request to the Github
Dante271 10 hours ago 
This mod has the perfect body to make goblins too
Gooey 9 Jul @ 11:27pm 
No, from what I can tell by unpacking the "[OFFICIAL] FU BYOS Compatibility" mod it needs some sort of .patch file for its T0 ship structure. And likely some form of compatibility for everything forced into its locker but from what I could tell that was already compatible.
LoftyLoftyLoftyLoftyLofty  [author] 9 Jul @ 10:33pm 
Is FU's BYOS not the same as the regular one everyone else uses?
Bullitt 8 Jul @ 2:50pm 
I got one in the works, it even gives FU's species traits compatibility.
Gooey 8 Jul @ 2:48pm 
I hope someday this will get a patch for FU's BYOS, I have tried to understand how to make my own patch for it but am too much of a novice currently.
LoftyLoftyLoftyLoftyLofty  [author] 6 Jul @ 6:17am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3518310501
This will remove the nicemice pinup from the load screen

also @Toycario it is available as a poster you can acquire in-game
/spawnitem nicemice_pinup_laying_jumpsuit and /spawnitem nicemice_pinup_laying
Bullitt 5 Jul @ 11:28pm 
I thought it was kind of cute, tbh. It'd probably be nice as a poster you could acquire in-game.
Alt 5 Jul @ 10:21pm 
I'd also would like a change in the loading screen. As much as I do like my short-stacks, that was... Quite the surprise to see. A genuinely great mod otherwise!
LoftyLoftyLoftyLoftyLofty  [author] 30 Jun @ 8:25pm 
@Tarious I can set something up for that
30 Jun @ 7:12pm 
ew
Tarious 29 Jun @ 9:15am 
Would you kindly consider creating a sub-mod to remove the loading screen changes? I miss my clean UI.
TMBCyberman the meme dealer 25 Jun @ 10:27pm 
Thanks for responding! Definitely hold off on the ship then, though adding support for the species itself (as in the stuff works if you play as a Nousemouse) shouldn't be an issue
LoftyLoftyLoftyLoftyLofty  [author] 25 Jun @ 9:59pm 
@TMBC Nicemice are released under the MIT license
This means that anyone can use any of the assets in this mod for any purpose, for free

I would recommend waiting for their higher tier ships to be finished before adding to another mod, though. Right now only T3 is done
TMBCyberman the meme dealer 25 Jun @ 8:22pm 
Am I allowed to add this race/their ship to CYOS? I really like the design
LoftyLoftyLoftyLoftyLofty  [author] 25 Jun @ 2:32am 
Users will need to edit their Steam preferences to view adult-rated mods due to the content included with Nicemice. Sorry for the inconvenience!
忆无心(Yiwuxin) 24 Jun @ 4:45pm 
I searched for your MOD for a long time yesterday but couldn't find it. Later, I found out that I had saved it before, but the homepage of the creative workshop couldn't find your MOD at all:steamsad:
LoftyLoftyLoftyLoftyLofty  [author] 23 Jun @ 5:37pm 
You can send your rats to me. I will take care of them
auhrorae 22 Jun @ 6:16pm 
Crazy? I was crazy once.
They put me in a room.
A rubber room.
A rubber room with rats.
They put me in a rubber room with rubber rats.
Rubber rats? I hate rubber rats.
Crazy? I was crazy once.
They put me in a room.
A rubber room.
A rubber room with rats.
They put me in a rubber room with rubber rats.
Rubber rats? I hate rubber rats.
Crazy? I was crazy once.
They put me in a room.
A rubber room.
A rubber room with rats.
They put me in a rubber room with rubber rats.
Rubber rats? I hate rubber rats.
Crazy? I was crazy once.
They put me in a room.
A rubber room.
A rubber room with rats.
They put me in a rubber room with rubber rats.
Rubber rats? I hate rubber rats.
Crazy? I was crazy once.
They put me in a room.
A rubber room.
A rubber room with rats.
They put me in a rubber room with rubber rats.
Rubber rats? I hate rubber rats.

:CryingGhost:
LoftyLoftyLoftyLoftyLofty  [author] 19 Jun @ 8:06am 
@xwinnor
"But y tho?"

A > because the Avali spritework looks terrible and the Nicemice are doing the universe a favor

B > because the FutaraDragon gameplay style departs dramatically from normal Starbound gameplay in a way that is a detriment to a cohesive multiplayer experience, putting those players at an unwarranted advantage as they effectively play a different game while gaining permanent perks that make them OP
xwinnor 19 Jun @ 5:45am 
in the roadmap:
"Nicemice NPCs should automatically attack players using the Avali or FuturaDragon species"
But y tho?

Neat mod overall though, love these kinds of high quality custom-body mods.
Looking forwards to all the updates & the future species if they happen.:fhappy:
Omega Synth 17 Jun @ 12:33pm 
Rats, rats, we are the rats...

Uh
Mice
LoftyLoftyLoftyLoftyLofty  [author] 14 Jun @ 9:39pm 
@Caca
More clothing is planned.
I am struggling to make high-quality clothing due to the size and shape of the body.

My efforts are currently focused on finishing the art for the Nicemice ships. Clothing and armor will be higher priority when the ships are finished.

I want a maid dress.
LoftyLoftyLoftyLoftyLofty  [author] 14 Jun @ 9:38pm 
@Remicalane
The Nicemice mod is released under the MIT license.

This means mod creators are allowed to use any of the assets in the Nicemice mod, for any project, for free.
Caca 14 Jun @ 4:19pm 
hey, will all nicemice clothing be exclusively jumpsuits or pants?
because i think it'd be sick if you could get like skirts n stuff!! like imagine a mouse ashley vanity set!!! that'd be super adorable!!! ^w^
Remicalane 14 Jun @ 11:03am 
just saying since someoment mentioned starpounds - the starbecue(another vore mod) dev might actually contact you to ask if they can add support for your mod, just letting you know.

besides that, really cute mod. :gatorhappy:
Velocity 11 Jun @ 7:59am 
oooo
that'd be pretty cool lol
LoftyLoftyLoftyLoftyLofty  [author] 11 Jun @ 7:53am 
@Velocity not yet - this is why villager spawners are included in the starter ship locker items.

Nicemice villages are likely to be space encounters. I would like their "villages" to be more like fleets of ships - similar to how Scyphojel villages work
Velocity 11 Jun @ 3:14am 
are there nicemice villages
ТОЛИК ПРОРАБ 10 Jun @ 2:44pm 
Porno
LoftyLoftyLoftyLoftyLofty  [author] 10 Jun @ 10:12am 
Just a reminder to everyone that you are allowed to submit items, clothing, and more to the GitHub via pull request for inclusion in the main Nicemice mod

You can also share screenshots of your Nicemice characters in Steam Discussions and I can generate one of the walking GIFs for it

My main focus for Nicemice version 0.4 is working on the graphics for the ships
MistPony 8 Jun @ 11:00pm 
So Cute~~~~:GunfireRebornlove::weeds:
Dogga 7 Jun @ 8:49pm 
Hi, is me dogga ;3c
Goth Frog GF 3 Jun @ 8:25pm 
Ooohhhh okay, didn't know that, thank you!
LoftyLoftyLoftyLoftyLofty  [author] 3 Jun @ 8:22pm 
@Goth Frog GF
The current state of the ship is that the interior (and a small wall) is finished.

The exterior details aren't done yet
So if you can see the floor and the ceiling, but not the guns and engines, that is normal.
Goth Frog GF 3 Jun @ 8:16pm 
Hey, so I don't know if this is a bug or if some of my mods are just incompatible, but when I made my character it appears the outside of my ship doesn't exist. Should I post in the bug report thread? I'm not sure where to find logs though.
Is that a fan? 3 Jun @ 1:50pm 
Well it's quite alright! I'm already glad enough to know the mods is in good hands.
LoftyLoftyLoftyLoftyLofty  [author] 3 Jun @ 9:25am 
Ah. I'm not into those things, so I don't plan on adding support for those.
If someone else wants to add support for it though, the mod is MIT license.
Is that a fan? 3 Jun @ 4:51am 
Alright! Did not expect the update to release this soon! Good stuff.

Starpounds, while it might be better for you to find it in github since it's a bit more complex than this, it's essentialy a weight gain mod with even vore included,.

When I saw the quality of this mod, I already expected the fellas from the other team to have already made a patch for it, turns out it was a brand new mod! That's why you got me all surprised. I got high hopes for this all the way.
LoftyLoftyLoftyLoftyLofty  [author] 2 Jun @ 8:43pm 
v0.3 updated all the ship overlay positions because the size of the ship got way bigger
Your items should be fine, but I recommend storing them somewhere, then either deleting your shipworld to refresh and get a new one, or upgrading your ship.

The ship layouts are mostly finalized now though, so these kinds of changes aren't expected to happen again :os_ram:
LoftyLoftyLoftyLoftyLofty  [author] 2 Jun @ 2:59pm 
I don't know what that is. Can you explain?
Is that a fan? 2 Jun @ 2:53pm 
Never even thought we would ever be blessed with a mod such as this one. I need to know, are there any plans for a Starpounds compatibility?
LoftyLoftyLoftyLoftyLofty  [author] 1 Jun @ 9:18pm 
Custom S.A.I.L chip support is working for version 0.3
LoftyLoftyLoftyLoftyLofty  [author] 1 Jun @ 7:23pm 
BYOS support is working for version 0.3
See the Steam Discussions section for additional details for stuff coming in the next update - I try to keep the post up to date as things are updated in GitHub
LoftyLoftyLoftyLoftyLofty  [author] 31 May @ 11:58am 
@Ratboy 1000 characters is too small for my feedback on your proposed edits. I'll send you a DM with my feedback
LoftyLoftyLoftyLoftyLofty  [author] 31 May @ 11:41am 
1000 subscribers! Woot woot
Bullitt 31 May @ 11:14am 
So in lore, is there any type of planet/environment that Nicemice would thrive/struggle in?

I am testing out my own frackin' patch and was just curious if I should even bother adding environmental buffs/debuffs.

On that same note, I opted to make the Nicemice stats prioritize energy use above all else.

You'll never find a species that uses laser pistols as efficient and deadly as Nicemice.

They also have increased jump height, and are speedy little demons.

They also have slight resistance toward electricity, radiation, and ice(due to the fur).

The downside, is they are easy to push around due to their size. They take more Knockback, they have less max hp, they take more damage from physical/poison/fire attacks, and tend to get hungry sooner.

Does this set up make sense for Nicemice?
LoftyLoftyLoftyLoftyLofty  [author] 31 May @ 9:21am 
I've never used Frackin' Universe so idonno anything about the stats it adds. Someone else will probably have to figure that out because my main focus is getting the race completed.

I also don't know how BYOS works as far as how it actually affects a ship. New ship stuff is coming down the pipe (it might even be finished for v0.3 if I move quickly), so I can look into BYOS support of some kind while I am updating ship stuff.

I am pretty sure a lot of people are gonna' have to reset their ships after the coming ship updates anyway because the layout is changing for T6+ ships.
Lazy Bunny Kiera 31 May @ 8:05am 
Can we get a frackin universe patch? One that just does stuff for like, buffs/debuffs/stats/immunities, food preferences, and most importantly removing the ship background image?

Or at very least "[OFFICIAL] FU BYOS Modded Race Patch" support.

I like the idea of playing as a mouse, but i want to use the FU byos bubble dome ship. With underground tunnels and stuff.
Thank you.
Bullitt 31 May @ 12:24am 
I feel like a faction based system and storyline would've been the best direction Chucklefish could have taken, given starbound's innate open-endedness, could've even had a reputation system that is impacted by quests you've done/npcs you've attacked. Basically space Fallout.

I for one would've loved to have allied with the Stargazers, or any of the other "evil" factions.

But yeah, I am certainly curious to see how that type of behavior-modding turns out.