Sid Meier's Civilization VI

Sid Meier's Civilization VI

Light Industry Zone
10 Comments
Kilkakon 24 Jun @ 6:36am 
Some observations I made during play...

Does get bonuses with leylines and government plaza?
Leather workshop blocks fireworks workshop, but not the others on that tier?
The glass workshop just seems objectively the best on its tier?
發芽馬鈴薯 6 Jun @ 2:41pm 
@超市白旗最烧女人贞德
就算給輕工貼工業區給工業區+產(假設)

最後可能回本不如只蓋輕工業[doge]
發芽馬鈴薯 6 Jun @ 2:37pm 
ikea草
Spooky 2 Jun @ 9:32am 
Doesn't work
太坏了,工业区本来就要加强,你们怎么还要整个上位替代:needy_cat:
zerosystem77 29 May @ 7:31pm 
這讓遊戲內容更豐富了!
Rhi d'Acted 29 May @ 4:02pm 
This is a cool mod, although tweed is common to all the British isles, so should be available to Scotland as well. I'm not sure if you can have a unique building available to more than one civ though?
MosileZ 29 May @ 10:05am 
@rongold.gleb Perhaps it could be a required building for Tank Units or modern Ship units and/or be very expensive for high production.
rongold.gleb 29 May @ 6:06am 
I NEED HEAVY INDUSTRIAL ZONE !!!!
AWESOME MODE:3
MosileZ 28 May @ 12:08pm 
This and the Medical Quarter are such cool ideas. If your taking suggestions, a Red-light district could be cool for less than savory ways of gaining gold and maybe some sort of "mountain districts" would be cool, such as an observatory or mountain mine.