Total War: WARHAMMER III

Total War: WARHAMMER III

Sebidee's Skirmishing Wizards
15 Comments
Mumm-Ra 19 Jun @ 8:14pm 
yooo this is such a great idea. Great add
Webrider 18 Jun @ 12:19pm 
I see I am not the only one to lose the stray wizzard in a battle now and again.
ωうさぎωニャω 5 Jun @ 7:36am 
@Sebidee

kcmaister95

It has written this sentence below all of our popular mods!
It's just jealous of us. It doesn't mean there's anything wrong with your mod!
kelstr 3 Jun @ 7:57pm 
You stink like cheese :P
Sebidee  [author] 3 Jun @ 4:59am 
GNU
warriorandtoaster 3 Jun @ 2:04am 
GNU Terry Pratchett
HotPizza87 2 Jun @ 3:42am 
If you want to avoid using this to a great extent, put your spellcaster inside your infantry - assuming you have any. If they are flying, you can just land them inside your infantry. Try to keep a melee hero nearby, preferably anti-large, in case you have any further trouble.
Sebidee  [author] 1 Jun @ 10:36am 
The AI seems to be unaffected. They will still decide whether to engage in combat depending on how it would work out for them. In vanilla they will still avoid combat with their mages and that is unchanged.
SirPhoebos 1 Jun @ 9:10am 
How is the AI on using this feature? The idea of the AI playing keep-away with Archaon is amusing, but will probably get old in the long run.
Serious Lee 1 Jun @ 12:46am 
Great idea for a mod!
Sebidee  [author] 31 May @ 5:32pm 
It is indeed Rincewind. I tried to think of a magic user running away and that was the first character to come to mind :)
Stallion 31 May @ 2:28pm 
Is that Rincewind? Effing brilliant!
Dr. Gottlieb 31 May @ 2:25am 
KidouKenshi22 Have you heard of... cavalry?
KidouKenshi22 31 May @ 1:09am 
can u do a mod which remove skirmashing for all units ? I hate to hunt down fleeing archers for hours
REITERPALLASCH 30 May @ 2:21pm 
Thanks mate