RimWorld

RimWorld

Pawns Carry Money
12 kommentarer
☧ΔV£L  [ophavsmand] 13. juni kl. 2:32 
Update: added 1.6 tag and fixed settings not saving when restarting the game
☧ΔV£L  [ophavsmand] 11. juni kl. 11:22 
@kev675243 Hospitality have it's own inventory/pawn generation, so it does not stack
kev675243 11. juni kl. 2:18 
How does this interact with the hospitality mod?
☧ΔV£L  [ophavsmand] 8. juni kl. 2:44 
Update: Blacklisted babies and now children (not newborns) will only spawn with 33% of the currency based on the techlevel values
☧ΔV£L  [ophavsmand] 8. juni kl. 2:42 
@Master Sheesh intended behavior, one more reason to make a baby farm
Master Sheesh 8. juni kl. 0:54 
a child in my colony got born with a piece of gold lol
LZIM 5. juni kl. 7:14 
oh nice, gg
☧ΔV£L  [ophavsmand] 4. juni kl. 22:13 
@y25552 No, since it only gets added to the pawn's inventory after they are generated
☧ΔV£L  [ophavsmand] 4. juni kl. 19:49 
Update: Added mod options as requested
LZIM 4. juni kl. 13:46 
another question, can the amounts be configurable in settings

re: 200 gold barely buys fancy meals. there are some traders that carry millions of silver worth of goods

almost like there should be other metals used for bartering short of a capitalism mod where pawns have to buy everything they can claim ownership of
y25552 4. juni kl. 5:55 
I got 1 Million wealth but only 30 attackers, will this mod affect calculation of raid points?
☧ΔV£L  [ophavsmand] 3. juni kl. 14:10 
Update: Blacklisted initial colonists and slaves