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Copying this to both JumpMech mods-purely in the interest of maximizing the odds someone makes it happen.
Kudos to the developer, you're the goat!
Finally got to uploading this, here's the jump cleaner :)
Open the options for Pick Up And Haul and uncheck Allow putting corpses into inventory.
ALL RESOLVED. just reinstalled it and everything sorted itself out. love the mod :fire:
Look for the preBlinkSoundDefs and postBlinkSoundDefs fields inside the comps section.
Replace all of them with Pawn_Cat_Call.
You can either remove the lists or delete the entire preBlinkSoundDefs and postBlinkSoundDefs fields.
If possible, please share the error log or steps to reproduce the issue (preferably on the AutoBlink page rather than here).
AutoBlink now supports Hediffs, so you can create an apparel item that grants the autoblink Hediff by using CompProperties_CauseHediff_Apparel
I'd love a wearable item(maybe a belt?or a backpack?)for colonist of this,Can you add a blink belt or item next?
Right-clicking will open a more detailed settings menu, but for lifters, the default settings should work fine.
If it still doesn’t jump, then it might be a bug. Please try re-downloading and updating both this mod and AutoBlink (they were just updated yesterday). If the issue persists, please share your error log.